Rust Server Analytics 51,358 players11,704 servers
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Drill-through Server detail

LocalServer

Offline 136.175.178.6:28015 checked 2d ago

Drill-through
FilterServeris LocalServer
Attributes
pve
Last refreshed
Players now 1/ 10
7-day average 0 peak 1
Rank #14,337 top 65%
Last wipe 2d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 51 on average 79 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 35 on average 21 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 33 on average 36 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 5 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 20 on average 29 / 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 18 on average 2 / 100

Quick answers

from the figures on this page

Wipe cycle

When does LocalServer wipe?

With too few of its wipes on record, LocalServer's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 2 days 9 hours.

Server

What is the hosting location of LocalServer?

The region code of LocalServer is au1, but no region is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 136.175.178.6:28015 is its address.

What Rust build does LocalServer run?

On Windows, LocalServer runs Rust network protocol 2583 and build 110006. Joining requires the same protocol on your game; Steam handles the update.

Is LocalServer up, and how steady is its uptime?

Offline at this refresh: LocalServer, last seen 2 days 9 hours ago. 0% uptime over the last 2 full days, equal to 0 of 48 hours. 25 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on LocalServer be read?

Tags from LocalServer, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; v2583 (Protocol): Joining needs your game on protocol 2583; cs110006 (Build): Build number 110006; ptrak (Networking): Network layer: RakNet, Rust's default; $rau1 (Region code): Region code: au1; ^p (PvE): No fighting between players, with the world as the threat. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does LocalServer appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include LocalServer: Community Rust servers, live and PvE Rust servers by live population. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last 3 days.

Population

Against other Rust servers, how does LocalServer compare?

On player hours over seven days, LocalServer ranks #14,337, within the top 65% of ranked servers.

How many players does LocalServer carry?

The last sighting of LocalServer was 2 days 9 hours ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

How is LocalServer configured, and what rules apply?

No gather rate is given in the name of LocalServer. Group limit: not published. pve is the game mode, no fighting other players. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for LocalServer?

LocalServer uses a procedural map, which the game generates.

How to join

How can a player join LocalServer?

In the Rust console (F1), enter client.connect 136.175.178.6:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2583,^p,gmrust,cs110006

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
v2583
Protocol Joining needs your game on protocol 2583.
cs110006
Build Build number 110006.
ptrak
Networking Network layer: RakNet, Rust's default.
$rau1
Region code Region code: au1.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.