LocalServer
Offline 136.175.178.6:28015 checked 2d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 51 on average | 79 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 35 on average | 21 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 33 on average | 36 / 200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 5 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 20 on average | 29 / 150 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 18 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does LocalServer wipe?
With too few of its wipes on record, LocalServer's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 2 days 9 hours.
Server
What is the hosting location of LocalServer?
The region code of LocalServer is au1, but no region is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 136.175.178.6:28015 is its address.
What Rust build does LocalServer run?
On Windows, LocalServer runs Rust network protocol 2583 and build 110006. Joining requires the same protocol on your game; Steam handles the update.
Is LocalServer up, and how steady is its uptime?
Offline at this refresh: LocalServer, last seen 2 days 9 hours ago. 0% uptime over the last 2 full days, equal to 0 of 48 hours. 25 October 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on LocalServer be read?
Tags from LocalServer, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; v2583 (Protocol): Joining needs your game on protocol 2583; cs110006 (Build): Build number 110006; ptrak (Networking): Network layer: RakNet, Rust's default; $rau1 (Region code): Region code: au1; ^p (PvE): No fighting between players, with the world as the threat. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does LocalServer appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include LocalServer: Community Rust servers, live and PvE Rust servers by live population. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last 3 days.
Population
Against other Rust servers, how does LocalServer compare?
On player hours over seven days, LocalServer ranks #14,337, within the top 65% of ranked servers.
How many players does LocalServer carry?
The last sighting of LocalServer was 2 days 9 hours ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.
Settings
How is LocalServer configured, and what rules apply?
No gather rate is given in the name of LocalServer. Group limit: not published. pve is the game mode, no fighting other players. The Community category in the server browser lists it. Anti-cheat status: VAC on.
What is the map for LocalServer?
LocalServer uses a procedural map, which the game generates.
How to join
How can a player join LocalServer?
In the Rust console (F1), enter client.connect 136.175.178.6:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.