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Drill-through Server detail

FuckEAC Test Server

Offline 136.169.243.81:28015 checked 10d ago

Drill-through
FilterServeris FuckEAC Test Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #12,998 top 60%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct16 Oct20 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:57 UTC19d ago 1 – running 0
Sat 3 Oct, 16:45 UTC24d ago 1 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average 412 / 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average 25 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 44 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 192 / 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 72 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 81 / 150

Quick answers

from the figures on this page

Wipe data

The wipe schedule for FuckEAC Test Server: what is it?

With too few of its wipes on record, FuckEAC Test Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 19 days 12 hours.

Wipe day on FuckEAC Test Server: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 2 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

What is the hosting location of FuckEAC Test Server?

A region is not published by FuckEAC Test Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 136.169.243.81:28015.

Which Rust version is FuckEAC Test Server on?

Rust network protocol 2634 and build 166652 on Windows is the setup for FuckEAC Test Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is FuckEAC Test Server, and is it online now?

Last seen 10 days 11 hours ago, FuckEAC Test Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 3 October 2026.

Lists and tags

How should the tags on FuckEAC Test Server be read?

The game's server browser reads the tags FuckEAC Test Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does FuckEAC Test Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists FuckEAC Test Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does FuckEAC Test Server compare?

The seven-day player-hours rank for FuckEAC Test Server is #12,998, inside the top 60% of all ranked servers.

At what level does FuckEAC Test Server run its population?

No response from FuckEAC Test Server at the latest check, with a last sighting 10 days 11 hours ago.

Settings

How is FuckEAC Test Server configured, and what rules apply?

No gather rate is given in the name of FuckEAC Test Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC off.

What is the map for FuckEAC Test Server?

A procedural map, generated by the game, runs on FuckEAC Test Server.

Connection

How do you connect to FuckEAC Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.169.243.81:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.