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Drill-through Server detail

PRICE | 2X | Small Map | Private

Online 135.148.168.53:28015 checked 11m ago

Drill-through
FilterServeris PRICE | 2X | Small Map | Private
Attributes
2x monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,349 top 69%
Last wipe 18d ago monthly schedule
Next wipe 7d 14h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

InWhen, UTCKind
7d 14hThu 5 Nov, 19:00 UTCFW force wipe
35d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:24 UTC18d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 806 on average 258 / 300
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 599 on average 128 / 150
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 371 on average 135 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average 39 / 150
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 302 on average 23 / 50
EU Limitless 2x Monthly Main | No BP Wipes | x2 EU · groups of 12+ · 2x · monthly · 278 on average 61 / 200

Quick answers

from the figures on this page

Wipe data

When does PRICE | 2X | Small Map | Private wipe?

Once a month PRICE | 2X | Small Map | Private wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 18 days 22 hours. Its tags state a wipe schedule of one month.

On PRICE | 2X | Small Map | Private, what happens on wipe day?

Across recent wipes the busiest point averaged 4 players. 13 hours after the latest wipe the crowd peaked.

Server details

In which region does PRICE | 2X | Small Map | Private sit?

No region appears in what PRICE | 2X | Small Map | Private publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 135.148.168.53:28015.

What Rust build does PRICE | 2X | Small Map | Private run?

On Linux, PRICE | 2X | Small Map | Private runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is PRICE | 2X | Small Map | Private, and is it online now?

The current status of PRICE | 2X | Small Map | Private is online. Its reported uptime indicates a restart roughly 14 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 10 October 2026 is when Rust Server Analytics first recorded it.

Is performance on PRICE | 2X | Small Map | Private stable?

Over 48 hours the average held at 60 server fps, and the minimum was 58. At its highest the entity count was 60,030, including buildings, deployables and all else. Peak memory was 2,155 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on PRICE | 2X | Small Map | Private carry?

The game's server browser reads the tags PRICE | 2X | Small Map | Private publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does PRICE | 2X | Small Map | Private appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include PRICE | 2X | Small Map | Private: Rust servers with a 2x gather rate and Modded Rust servers: live data. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player numbers

Against other Rust servers, how does PRICE | 2X | Small Map | Private compare?

On player hours over seven days, PRICE | 2X | Small Map | Private ranks #15,349, within the top 69% of ranked servers.

How many players does PRICE | 2X | Small Map | Private carry?

Population at the current refresh: 0 players on PRICE | 2X | Small Map | Private, against 10 slots. The population has averaged 0 players over seven days.

Map and rules

What are the settings on PRICE | 2X | Small Map | Private, and its rules?

Gather at 2x on PRICE | 2X | Small Map | Private, according to the server name. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

What is the map for PRICE | 2X | Small Map | Private?

The game generates a procedural map of size 3,250 with seed 416418731 for PRICE | 2X | Small Map | Private. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto PRICE | 2X | Small Map | Private?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 135.148.168.53:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.