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Falkors Retreat |PVE|Raidable Bases|Skill Tree|

Online 135.148.151.135:28015 checked 9m ago

Drill-through
FilterServeris Falkors Retreat |PVE|Raidable Bases|Skill Tree|
Attributes
biweekly wipes moddedcarbonpve
Last refreshed
Players now 1/ 100
7-day average 1 peak 6
Rank #2,677 top 12%
Last wipe 14d ago biweekly schedule
Next wipe 6d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 10

Coming wipes

InWhen, UTCKind
6d 21hThu 5 Nov, 19:00 UTCFW force wipe
13d 19hThu 12 Nov, 17:23 UTCits own
34d 21hThu 3 Dec, 19:00 UTCFW force wipe
41d 19hThu 10 Dec, 17:23 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:23 UTC14d ago 10 – running 0
Thu 1 Oct, 17:49 UTC FW28d ago 8 halved by day 12 14 days 0
Thu 17 Sep, 17:41 UTC42d ago 9 halved by day 8 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 244 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average 249 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average 83 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 21 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 41 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 46 on average 51 / 250

Quick answers

from the figures on this page

Wipe cycle

When does Falkors Retreat |PVE|Raidable Bases|Skill Tree| wipe?

On Falkors Retreat |PVE|Raidable Bases|Skill Tree| the wipe rhythm is every 4 weeks on Thursday at 17:23 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 14 days 4 hours. Its tags publish a wipe schedule of every two weeks.

On Falkors Retreat |PVE|Raidable Bases|Skill Tree|, what happens on wipe day?

Across recent wipes the busiest point averaged 9 players. 7 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 10.

Server details

In which region does Falkors Retreat |PVE|Raidable Bases|Skill Tree| sit?

No region is published by Falkors Retreat |PVE|Raidable Bases|Skill Tree|. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 135.148.151.135:28015.

What Rust build does Falkors Retreat |PVE|Raidable Bases|Skill Tree| run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Falkors Retreat |PVE|Raidable Bases|Skill Tree|. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Falkors Retreat |PVE|Raidable Bases|Skill Tree| show, and is it up?

As of the latest refresh, Falkors Retreat |PVE|Raidable Bases|Skill Tree| is online. The uptime it reports puts the last restart at about 8 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

Does Falkors Retreat |PVE|Raidable Bases|Skill Tree| perform well?

Server fps averaged 135 over the last 48 hours, with a floor of 64. Entity count reached 139,903, covering buildings, deployables and the rest of the world. Peak memory was 5,444 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on Falkors Retreat |PVE|Raidable Bases|Skill Tree| be read?

The game's server browser reads the tags Falkors Retreat |PVE|Raidable Bases|Skill Tree| publishes: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Falkors Retreat |PVE|Raidable Bases|Skill Tree| appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Falkors Retreat |PVE|Raidable Bases|Skill Tree|: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

Where does Falkors Retreat |PVE|Raidable Bases|Skill Tree| sit among Rust servers?

The seven-day player-hours rank for Falkors Retreat |PVE|Raidable Bases|Skill Tree| is #2,677, inside the top 12% of all ranked servers.

How many players does Falkors Retreat |PVE|Raidable Bases|Skill Tree| carry?

Falkors Retreat |PVE|Raidable Bases|Skill Tree| holds 1 players of its 100 slots as of the latest update. Averaging 1 players across seven days, the server reached a peak of 6. Across the last 48 hours, 23:00 UTC shows the highest average: 6 players.

Settings

What settings and rules does Falkors Retreat |PVE|Raidable Bases|Skill Tree| use?

No gather rate is given in the name of Falkors Retreat |PVE|Raidable Bases|Skill Tree|. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.

The map on Falkors Retreat |PVE|Raidable Bases|Skill Tree|: which one is it?

Falkors Retreat |PVE|Raidable Bases|Skill Tree| uses a procedural map of size 4,500 with seed 1532180907, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 135.148.151.135:28015. Find it online at https://discord.com/invite/QnjvHtNnBQ.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.