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Drill-through Server detail

Stumpy's development

Online 135.148.150.49:60409 checked 9m ago

Drill-through
FilterServeris Stumpy's development
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #11,213 top 50%
Last wipe 10d ago monthly schedule
Next wipe 7d 11h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 11hThu 5 Nov, 19:00 UTCFW force wipe
35d 11hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 01:23 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 22 / 100
Art of Rust - Official dedicated art server groups of 20+ · monthly · 8 on average 6 / 100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average 2 / 200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average 4 / 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA EU · groups of 8+ · monthly · 3 on average 4 / 40
[EU]FreeFields/Creative/Building/Sandbox EU · groups of 8+ · monthly · 2 on average 3 / 35

Quick answers

from the figures on this page

Wipe cycle

When does Stumpy's development wipe?

With the force wipe, once a month, Stumpy's development wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 10 days 6 hours. Its tags state a wipe schedule of one month.

Wipe day on Stumpy's development: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 3 hours after it began.

Server

Which location hosts Stumpy's development?

A region is not published by Stumpy's development. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 135.148.150.49:60409.

Which Rust version is Stumpy's development on?

Rust network protocol 2635 and build 167781 on Linux is the setup for Stumpy's development. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Stumpy's development, and is it online now?

As of the latest refresh, Stumpy's development is online. The uptime it reports puts the last restart at about 2 days 9 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Stumpy's development stable?

Over 48 hours the average held at 215 server fps, and the minimum was 127. Entity count reached 48,806, covering buildings, deployables and the rest of the world. Peak memory was 2,287 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do Stumpy's development's tags stand for?

The game's server browser reads the tags Stumpy's development publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^r (Roleplay): Listed as a roleplay server; ^k (Build server): Design and test base builds; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Stumpy's development?

The following Rust Server Analytics lists count Stumpy's development among their servers: Modded Rust servers: live data, Rust build and creative servers and Best Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does Stumpy's development compare?

Player hours for the last seven days place Stumpy's development at #11,213, in the top 50% of the ranked field.

What is the population of Stumpy's development?

Of 100 slots, 0 are filled on Stumpy's development at this refresh. The seven-day mean is 0 players, against a peak of 1.

Settings

How is Stumpy's development configured, and what rules apply?

The name of Stumpy's development does not state a gather rate. The default group cap of 8 players applies. It runs build & creative, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for Stumpy's development?

A procedural map of size 3,000 with seed 1337, generated by the game, runs on Stumpy's development. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join Stumpy's development?

In the Rust console (F1), enter client.connect 135.148.150.49:60409. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,^k,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^r
Roleplay Listed as a roleplay server.
^k
Build server Design and test base builds.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.