Siunattu
Online 135.148.15.62:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:25 UTC6d ago | 2 | – | running | 0 |
| Fri 16 Oct, 22:39 UTC12d ago | 1 | halved by day 1 | 5.8 days | 0 |
| Tue 13 Oct, 19:45 UTC15d ago | 1 | halved by day 1 | 3.1 days | 1 |
| Sun 11 Oct, 22:23 UTC17d ago | 1 | – | 1.9 days | 1 |
| Tue 6 Oct, 01:08 UTC23d ago | 1 | halved by day 2 | 5.9 days | 1 |
| Sun 4 Oct, 02:09 UTC25d ago | 1 | – | 2 days | 1 |
| Thu 1 Oct, 18:54 UTC FW27d ago | 1 | held half | 2.3 days | 1 |
| Tue 29 Sep, 21:48 UTC29d ago | 1 | – | 1.9 days | 0 |
| Mon 28 Sep, 17:43 UTC30d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 04:57 UTC34d ago | 1 | halved by day 2 | 3.5 days | 0 |
| Sun 20 Sep, 22:50 UTC38d ago | 1 | held half | 4.3 days | 0 |
| Thu 17 Sep, 01:42 UTC42d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Tue 15 Sep, 18:34 UTC43d ago | 1 | – | 1.3 days | 1 |
| Sun 13 Sep, 17:02 UTC45d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 145 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 131 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 19 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 16 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 46 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does Siunattu wipe?
With irregular wipe times, Siunattu offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 6 days 8 hours.
Wipe day on Siunattu: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 4 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server
Which location hosts Siunattu?
No region appears in what Siunattu publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 135.148.15.62:28015 is its address.
Which Rust version is Siunattu on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Siunattu. Your game must match the protocol to join, and Steam applies that update.
What uptime does Siunattu show, and is it up?
The current status of Siunattu is online. Its reported uptime indicates a restart roughly 34 hours ago. 94% uptime over the last 7 full days, equal to 158 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does Siunattu perform well?
Server fps averaged 216 over the last 48 hours, with a floor of 161. At its highest the entity count was 50,873, including buildings, deployables and all else. Memory use reached 4,033 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on Siunattu be read?
The game's server browser reads the tags Siunattu publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Siunattu?
These Rust Server Analytics lists include Siunattu: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
What position does Siunattu hold in the server rankings?
The seven-day player-hours rank for Siunattu is #6,584, inside the top 30% of all ranked servers.
How many players does Siunattu carry?
Siunattu holds 0 players of its 40 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2. Across the last 48 hours, 23:00 UTC shows the highest average: 1 players.
Map and rules
How is Siunattu configured, and what rules apply?
No gather rate is given in the name of Siunattu. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.
The map on Siunattu: which one is it?
A procedural map of size 3,100 with seed 123457, generated by the game, runs on Siunattu. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Siunattu?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 135.148.15.62:28015.