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Drill-through Server detail

Siunattu

Online 135.148.15.62:28015 checked 11m ago

Drill-through
FilterServeris Siunattu
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak 2
Rank #6,584 top 30%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:25 UTC6d ago 2 – running 0
Fri 16 Oct, 22:39 UTC12d ago 1 halved by day 1 5.8 days 0
Tue 13 Oct, 19:45 UTC15d ago 1 halved by day 1 3.1 days 1
Sun 11 Oct, 22:23 UTC17d ago 1 – 1.9 days 1
Tue 6 Oct, 01:08 UTC23d ago 1 halved by day 2 5.9 days 1
Sun 4 Oct, 02:09 UTC25d ago 1 – 2 days 1
Thu 1 Oct, 18:54 UTC FW27d ago 1 held half 2.3 days 1
Tue 29 Sep, 21:48 UTC29d ago 1 – 1.9 days 0
Mon 28 Sep, 17:43 UTC30d ago 1 – 1.2 days 1
Fri 25 Sep, 04:57 UTC34d ago 1 halved by day 2 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average 145 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 131 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average 19 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 16 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 46 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Siunattu wipe?

With irregular wipe times, Siunattu offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 6 days 8 hours.

Wipe day on Siunattu: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 4 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server

Which location hosts Siunattu?

No region appears in what Siunattu publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 135.148.15.62:28015 is its address.

Which Rust version is Siunattu on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Siunattu. Your game must match the protocol to join, and Steam applies that update.

What uptime does Siunattu show, and is it up?

The current status of Siunattu is online. Its reported uptime indicates a restart roughly 34 hours ago. 94% uptime over the last 7 full days, equal to 158 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Siunattu perform well?

Server fps averaged 216 over the last 48 hours, with a floor of 161. At its highest the entity count was 50,873, including buildings, deployables and all else. Memory use reached 4,033 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on Siunattu be read?

The game's server browser reads the tags Siunattu publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Siunattu?

These Rust Server Analytics lists include Siunattu: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does Siunattu hold in the server rankings?

The seven-day player-hours rank for Siunattu is #6,584, inside the top 30% of all ranked servers.

How many players does Siunattu carry?

Siunattu holds 0 players of its 40 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2. Across the last 48 hours, 23:00 UTC shows the highest average: 1 players.

Map and rules

How is Siunattu configured, and what rules apply?

No gather rate is given in the name of Siunattu. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on Siunattu: which one is it?

A procedural map of size 3,100 with seed 123457, generated by the game, runs on Siunattu. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join Siunattu?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 135.148.15.62:28015.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.