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Drill-through Server detail

[US] Viking Solo PvE

Online 135.148.15.213:23975 checked 9m ago

Drill-through
FilterServeris [US] Viking Solo PvE
Attributes
moddedoxide
Last refreshed
Players now 0/ 75
7-day average 0 peak 1
Rank #6,566 top 30%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 00:10 UTC5d ago 1 – running 0
Thu 15 Oct, 16:25 UTC13d ago 1 halved by day 4 8.3 days 0
Sun 11 Oct, 19:31 UTC17d ago 2 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average 10 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 5 / 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average 3 / 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 7 / 150
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average 2 / 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 2 / 90

Quick answers

from the figures on this page

Wipe cycle

When does [US] Viking Solo PvE wipe?

With irregular wipe times, [US] Viking Solo PvE offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 5 days 13 hours.

On [US] Viking Solo PvE, what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. By day 4 it had fallen below half where the hold failed.

Server details

What is the hosting location of [US] Viking Solo PvE?

Without a region tag, [US] Viking Solo PvE still has a name that points to North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 135.148.15.213:23975.

What Rust build does [US] Viking Solo PvE run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [US] Viking Solo PvE. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [US] Viking Solo PvE show, and is it up?

The current status of [US] Viking Solo PvE is online. About 23 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 11 October 2026.

Is performance on [US] Viking Solo PvE stable?

The 48-hour average was 226 server fps; the low was 130. At its highest the entity count was 48,378, including buildings, deployables and all else. Peak memory was 3,375 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do [US] Viking Solo PvE's tags stand for?

The game's server browser reads the tags [US] Viking Solo PvE publishes: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Capacity of 75 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [US] Viking Solo PvE?

These Rust Server Analytics lists include [US] Viking Solo PvE: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does [US] Viking Solo PvE hold in the server rankings?

Player hours for the last seven days place [US] Viking Solo PvE at #6,566, in the top 30% of the ranked field.

What is the population of [US] Viking Solo PvE?

Population at the current refresh: 0 players on [US] Viking Solo PvE, against 75 slots. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 13:00 UTC shows the highest average: 1 players.

Map and rules

How is [US] Viking Solo PvE configured, and what rules apply?

No gather rate is given in the name of [US] Viking Solo PvE. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for [US] Viking Solo PvE?

The game generates a procedural map of size 3,000 with seed 31337 for [US] Viking Solo PvE. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to [US] Viking Solo PvE?

In the Rust console (F1), enter client.connect 135.148.15.213:23975. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players Capacity of 75 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.