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Drill-through Server detail

Evan's ShockByte Server

Online 135.148.15.103:27700 checked 10m ago

Drill-through
FilterServeris Evan's ShockByte Server
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak 2
Rank #6,955 top 31%
Last wipe 8d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 248 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 172 / 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 19 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 22 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 23 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 78 / 200

Quick answers

from the figures on this page

Wipe data

When does Evan's ShockByte Server wipe?

With too few of its wipes on record, Evan's ShockByte Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 8 days 7 hours ago the current world was made.

Server details

In which region does Evan's ShockByte Server sit?

No region appears in what Evan's ShockByte Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 135.148.15.103:27700 is its address.

What Rust build does Evan's ShockByte Server run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Evan's ShockByte Server. Joining requires the same protocol on your game; Steam handles the update.

Is Evan's ShockByte Server up, and how steady is its uptime?

The current status of Evan's ShockByte Server is online. The uptime it reports puts the last restart at about 6 days 8 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 21 October 2026 is when Rust Server Analytics first recorded it.

What performance does Evan's ShockByte Server show?

The 48-hour average was 237 server fps; the low was 224. Buildings, deployables and all other world objects brought the entity total to 8,446. At its highest, memory use was 3,452 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Evan's ShockByte Server be read?

Tags from Evan's ShockByte Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Evan's ShockByte Server?

These Rust Server Analytics lists include Evan's ShockByte Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does Evan's ShockByte Server hold in the server rankings?

The seven-day player-hours rank for Evan's ShockByte Server is #6,955, inside the top 31% of all ranked servers.

How many players does Evan's ShockByte Server carry?

Of 40 slots, 0 are filled on Evan's ShockByte Server at this refresh. The seven-day mean is 0 players, against a peak of 2.

Map and rules

What settings and rules does Evan's ShockByte Server use?

Gather rate is not mentioned in the name of Evan's ShockByte Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Evan's ShockByte Server?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on Evan's ShockByte Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto Evan's ShockByte Server?

In the Rust console (F1), enter client.connect 135.148.15.103:27700. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.