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Drill-through Server detail

Giggleshitter 100x PvE

Offline 135.148.137.168:60407 checked 7h ago

Drill-through
FilterServeris Giggleshitter 100x PvE
Attributes
100x monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #8,394 top 38%
Last wipe 2d ago monthly schedule
Next wipe 6d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75119:0023:0003:0006:0010:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040019:0023:0003:0006:0010:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
6d 20hThu 5 Nov, 19:00 UTCFW force wipe
34d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 06:02 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
XERVALON | 100X PVE | LEGENDARY WEAPONS | RAID BASES | BOSSES EU · groups of 8+ · 100x · monthly · 18 on average 13 / 50
SLAYERS.GG 100x PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES EU · groups of 10+ · 100x · monthly · 10 on average 7 / 100
[US] SLAYERS.GG 100x PVE Zombies|Legendary Weapons|Planes|Xp|TP NA · groups of 16+ · 100x · monthly · 9 on average 10 / 100
Flasher's 100x PVE Server NA · groups of 8+ · 100x · monthly · 2 on average 1 / 100
Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks NA · groups of 8+ · 100x · monthly · 2 on average 9 / 50
GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa NA · groups of 15+ · 15x · monthly · 46 on average 47 / 115

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Giggleshitter 100x PvE: what is it?

With the force wipe, once a month, Giggleshitter 100x PvE wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 2 days 16 hours ago the current world was made. The tags carry a monthly wipe schedule.

On Giggleshitter 100x PvE, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of Giggleshitter 100x PvE?

A region is not published by Giggleshitter 100x PvE. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 135.148.137.168:60407.

What Rust build does Giggleshitter 100x PvE run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Giggleshitter 100x PvE. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Giggleshitter 100x PvE, and is it online now?

Last seen 7 hours ago, Giggleshitter 100x PvE now reports offline. The uptime it reports puts the last restart at about 2 hours ago. Uptime over the last full days (2) was 23%, or 11 of 48 hours. It entered Rust Server Analytics records on 26 October 2026.

Does Giggleshitter 100x PvE perform well?

The 48-hour average was 235 server fps; the low was 226. Entity count reached 33,299, covering buildings, deployables and the rest of the world. Memory use reached 2,243 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do Giggleshitter 100x PvE's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Giggleshitter 100x PvE publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Giggleshitter 100x PvE?

The following Rust Server Analytics lists count Giggleshitter 100x PvE among their servers: Rust servers with a gather rate above 10x, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: More than 10x.

Player numbers

Against other Rust servers, how does Giggleshitter 100x PvE compare?

Player hours for the last seven days place Giggleshitter 100x PvE at #8,394, in the top 38% of the ranked field.

How many players does Giggleshitter 100x PvE carry?

Giggleshitter 100x PvE is offline at this refresh; the last contact was 7 hours ago. Seven-day figures: an average of 0 players and a peak of 2. Averaged over 48 hours, activity is highest at 11:00 UTC with 1 players.

Map and rules

How is Giggleshitter 100x PvE configured, and what rules apply?

Gather at 100x on Giggleshitter 100x PvE, according to the server name. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on Giggleshitter 100x PvE: which one is it?

A procedural map of size 2,500 with seed 2003685391, generated by the game, runs on Giggleshitter 100x PvE. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to Giggleshitter 100x PvE?

In the Rust console (F1), enter client.connect 135.148.137.168:60407. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/X3Q9BuXfJ8 is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.