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Drill-through Server detail

LoneRust Test Server

Online NA 135.148.137.125:28515 checked 13m ago

Drill-through
FilterServeris LoneRust Test Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,327 top 69% · #1502 in NA
Last wipe 8d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 03:33 UTC8d ago 1 – running 0
Fri 16 Oct, 05:32 UTC13d ago 0 – 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 43 on average 28 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 20 / 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average 6 / 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 7 / 150
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average 7 / 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 3 / 90

Quick answers

from the figures on this page

Wipe cycle

When does LoneRust Test Server wipe?

The rhythm of LoneRust Test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 8 days 13 hours ago.

Wipe day on LoneRust Test Server: what should you expect?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

In which region does LoneRust Test Server sit?

Its NA tag puts LoneRust Test Server in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 135.148.137.125:28515 is its address.

What Rust build does LoneRust Test Server run?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on LoneRust Test Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is LoneRust Test Server, and is it online now?

The current status of LoneRust Test Server is online. About 6 days 22 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on LoneRust Test Server stable?

Server fps averaged 60 over the last 48 hours, with a floor of 60. Entity count reached 5,534, covering buildings, deployables and the rest of the world. Memory use reached 2,588 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on LoneRust Test Server be read?

The game's server browser reads the tags LoneRust Test Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature LoneRust Test Server?

These Rust Server Analytics lists include LoneRust Test Server: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does LoneRust Test Server compare?

Ranked on seven-day player hours, LoneRust Test Server is #15,327 overall and #1,502 in North America, within the top 69% of ranked servers.

At what level does LoneRust Test Server run its population?

Population at the current refresh: 0 players on LoneRust Test Server, against 40 slots. The seven-day mean for this server is 0 players.

Settings

How is LoneRust Test Server configured, and what rules apply?

The name of LoneRust Test Server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on LoneRust Test Server: which one is it?

LoneRust Test Server uses a procedural map of size 1,000 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called LR - 2x Actual One Grid.

How to join

How do you connect to LoneRust Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 135.148.137.125:28515. Find it online at https://lonerust.gg.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.