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Drill-through Server detail

[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes

Online NA 135.148.136.218:28215 checked 7m ago

Drill-through
FilterServeris [US] ISL.GG | Aim Train |PvP|Targets|AimT…
Attributes
moddedoxide
Last refreshed
Players now 1/ 100
7-day average 0 peak 4
Rank #5,445 top 24% · #909 in NA
Last wipe 3h ago no schedule published
Next wipe – no rhythm it keeps
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0123405:0010:0014:0019:0022:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020005:0010:0014:0019:0022:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:43 UTC5h ago – – running 1
Fri 23 Oct, 09:06 UTC5d ago 1 halved by day 2 5.6 days 0
Wed 21 Oct, 22:03 UTC7d ago 4 – 1.5 days 0
Wed 21 Oct, 08:38 UTC7d ago 4 – 0.6 days 1
Fri 16 Oct, 01:50 UTC13d ago 1 halved by day 3 5.3 days 0
Tue 13 Oct, 18:08 UTC15d ago 1 – 2.3 days 0
Mon 12 Oct, 04:29 UTC17d ago 2 – 1.6 days 0
Sun 11 Oct, 16:32 UTC17d ago 2 – 0.5 days 0
Thu 8 Oct, 18:09 UTC20d ago 1 – 2.9 days 0
Tue 6 Oct, 08:00 UTC22d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 NA · groups of 100+ · 24 on average 4 / 200
RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA NA · no group limit · 15 on average 28 / 50
RustGames.gg | Lucky Pillars - US EAST 1 NA · groups of 100+ · 13 on average 56 / 400
RustGames.gg | Rustcraft Lucky Pillars NA · groups of 100+ · 1 on average 0 / 250
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID NA · groups of 100+ · 1e+07x · weekly · 8 on average 7 / 100
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 723 on average 279 / 350

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: what is it?

The next wipe on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 3 hours ago.

Wipe day on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: what should you expect?

Recent wipes averaged a busiest count of 3 players. The highest player count on the latest wipe arrived 30 hours in. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.5.

Server details

What is the hosting location of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

Its NA tag puts [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 135.148.136.218:28215.

What Rust build does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes run?

On Linux, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes up, and how steady is its uptime?

As of the latest refresh, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is online. About 1 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 93 were up: 55%. 13 September 2026 is when Rust Server Analytics first recorded it.

Does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes perform well?

Server fps averaged 109 over the last 48 hours, with a floor of 90. Entity count reached 1,419, covering buildings, deployables and the rest of the world. Memory use reached 1,549 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes carry?

Tags from [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^e (Minigames): Minigame rotation covering arenas, Bedwars, parkour and more; ^d (Combat training): Training for aim and PvP, loot included; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes fits are: Modded Rust servers: live data, Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What position does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes hold in the server rankings?

[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes holds #5,445 on seven-day player hours and #909 in North America, inside the top 24% of the ranked field.

What is the population of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes holds 1 players of its 100 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 4. Averaged over 48 hours, activity is highest at 02:00 UTC with 4 players.

Settings

What settings and rules does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes use?

The name of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes does not state a gather rate. The game's default 8-player group limit is in force. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

A procedural map of size 3,000 with seed 1337, generated by the game, runs on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.

Connection

How do you connect to [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 135.148.136.218:28215. Find it online at https://ISL.GG.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^e,^d,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Gameplay

^e
Minigames Minigame rotation covering arenas, Bedwars, parkour and more.
^d
Combat training Training for aim and PvP, loot included.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.