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Drill-through Server detail

Duckys 10x

Online 135.148.134.94:22514 checked 8m ago

Drill-through
FilterServeris Duckys 10x
Attributes
10x moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 3d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123420:0023:0001:0020:0022:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020020:0023:0001:0020:0022:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 350 on average 547 / 600
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average 83 / 200
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 180 on average 147 / 150
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 151 on average 345 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 76 on average 77 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average 26 / 150

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Duckys 10x: what is it?

The rhythm of Duckys 10x cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 3 days 12 hours.

Server details

What is the hosting location of Duckys 10x?

No region appears in what Duckys 10x publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 135.148.134.94:22514.

What Rust build does Duckys 10x run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Duckys 10x. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Duckys 10x, and is it online now?

As of the latest refresh, Duckys 10x is online. About 1 hours ago is when it last restarted, judged by its reported uptime. Of 48 hours in the last 2 full days, 14 were up: 29%. The first sighting of it by Rust Server Analytics was on 26 October 2026.

Is performance on Duckys 10x stable?

Over 48 hours the average held at 106 server fps, and the minimum was 94. Entity count reached 119,150, covering buildings, deployables and the rest of the world. Peak memory was 4,554 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on Duckys 10x carry?

Tags from Duckys 10x, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Duckys 10x appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Duckys 10x fits are: 10x Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

Population

Against other Rust servers, how does Duckys 10x compare?

The seven-day player-hours rank for Duckys 10x is #15,341, inside the top 69% of all ranked servers.

At what level does Duckys 10x run its population?

Of 50 slots, 0 are filled on Duckys 10x at this refresh. Averaged across seven days, the population is 0 players.

Settings

How is Duckys 10x configured, and what rules apply?

Gather at 10x on Duckys 10x, according to the server name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Duckys 10x?

The game generates a procedural map of size 4,500 with seed 50000 for Duckys 10x. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join Duckys 10x?

In the Rust console (F1), enter client.connect 135.148.134.94:22514. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.