A Shockbyte Rust Server
Offline 135.148.134.60:29313 checked 11h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 539 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 423 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 119 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 56 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 125 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 243 / 225 |
Quick answers
from the figures on this pageWipe data
When does A Shockbyte Rust Server wipe?
Too few wipes on record for A Shockbyte Rust Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 6 days 13 hours ago.
Server
Which location hosts A Shockbyte Rust Server?
No region appears in what A Shockbyte Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 135.148.134.60:29313.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the setup for A Shockbyte Rust Server. The protocol has to match before you can join; Steam updates it automatically.
Is A Shockbyte Rust Server up, and how steady is its uptime?
Offline at this refresh: A Shockbyte Rust Server, last seen 11 hours ago. The uptime it reports puts the last restart at about 50 minutes ago. Of 120 hours in the last 5 full days, 7 were up: 6%. It entered Rust Server Analytics records on 23 October 2026.
Does A Shockbyte Rust Server perform well?
Server fps averaged 239 over the last 48 hours, with a floor of 239. Buildings, deployables and all other world objects brought the entity total to 6,281. At its highest, memory use was 1,618 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do A Shockbyte Rust Server's tags stand for?
Tags from A Shockbyte Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Where does A Shockbyte Rust Server sit among Rust servers?
The seven-day player-hours rank for A Shockbyte Rust Server is #7,188, inside the top 32% of all ranked servers.
At what level does A Shockbyte Rust Server run its population?
A Shockbyte Rust Server is offline at this refresh; the last contact was 11 hours ago. The seven-day mean is 1 players, against a peak of 1. Averaged over 48 hours, activity is highest at 02:00 UTC with 1 players.
Map and rules
What are the settings on A Shockbyte Rust Server, and its rules?
The name of A Shockbyte Rust Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on A Shockbyte Rust Server: which one is it?
The game generates a procedural map of size 1,500 with seed 50000 for A Shockbyte Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 135.148.134.60:29313. Launch Rust on this page also works, opening Rust through Steam and connecting you.