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Drill-through Server detail

A Shockbyte Rust Server

Offline 135.148.10.249:29338 checked 1d ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
quad moddedoxidesoftcore
Last refreshed
Players now 0/ 2
7-day average 0 peak 2
Rank #11,280 top 51%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123405:0006:0008:0009:0011:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040005:0006:0008:0009:0011:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 51% of all ranked servers, and #549 of the quad servers (top 66%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW27d ago 2 – running 1
Sat 26 Sep, 20:49 UTC32d ago 2 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average 0 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 0 / 233
[EA] Softcore 1 quad · monthly · 67 on average 22 / 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 45 / 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average 20 / 150
Rust4Noobs #1 | Solo only | Softcore 50% Monthly | No BP Wipe EU · quad · monthly · 12 on average 2 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does A Shockbyte Rust Server wipe?

The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 9 hours ago.

Wipe day on A Shockbyte Rust Server: what should you expect?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 3 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

In which region does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 135.148.10.249:29338.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the setup for A Shockbyte Rust Server. Joining requires the same protocol on your game; Steam handles the update.

Is A Shockbyte Rust Server up, and how steady is its uptime?

The current status is offline for A Shockbyte Rust Server, with the last sighting 39 hours ago. Its reported uptime indicates a restart roughly 20 hours ago. Uptime over the last full days (7) was 79%, or 133 of 168 hours. The first sighting of it by Rust Server Analytics was on 21 September 2026.

Does A Shockbyte Rust Server perform well?

The 48-hour average was 202 server fps; the low was 188. At its highest the entity count was 49,312, including buildings, deployables and all else. Memory use reached 3,084 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on A Shockbyte Rust Server be read?

gmsoftcore (Game mode): The lighter ruleset, softcore; mp2 (Max players): 2 slots in total; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Population

What position does A Shockbyte Rust Server hold in the server rankings?

Player hours for the last seven days place A Shockbyte Rust Server at #11,280, in the top 51% of the ranked field. In the quad peer group, the rank is #549.

How many players does A Shockbyte Rust Server carry?

A Shockbyte Rust Server is offline at this refresh; the last contact was 39 hours ago. The seven-day mean is 0 players, against a peak of 2.

Settings

How is A Shockbyte Rust Server configured, and what rules apply?

The name of A Shockbyte Rust Server does not state a gather rate. Up to 4 players can form a group (quad). softcore is the game mode, Part of your loot stays with you in this easier Facepunch mode. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on A Shockbyte Rust Server: which one is it?

The game generates a procedural map of size 3,000 with seed 50000 for A Shockbyte Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 135.148.10.249:29338.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The lighter ruleset, softcore.
mp2
Max players 2 slots in total.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.