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Drill-through Server detail

Local Staging Test Server

Offline 135.136.58.207:28015 checked 20d ago

Drill-through
FilterServeris Local Staging Test Server
Attributes
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,848 top 72%
Last wipe 28d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 550 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 300 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 269 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 255 / 300

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Local Staging Test Server: what is it?

With too few of its wipes on record, Local Staging Test Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 28 days 21 hours ago the current world was made.

Server details

In which region does Local Staging Test Server sit?

A region is not published by Local Staging Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 135.136.58.207:28015.

What Rust build does Local Staging Test Server run?

On Windows, Local Staging Test Server runs Rust network protocol 2634 and build 167312. Your game must match the protocol to join, and Steam applies that update.

How reliable is Local Staging Test Server, and is it online now?

Offline at this refresh: Local Staging Test Server, last seen 20 days 2 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 8 October 2026.

Lists and tags

What do Local Staging Test Server's tags stand for?

Tags from Local Staging Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167312 (Build): The game build is 167312; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Local Staging Test Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Local Staging Test Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Local Staging Test Server compare?

The seven-day player-hours rank for Local Staging Test Server is #15,848, inside the top 72% of all ranked servers.

At what level does Local Staging Test Server run its population?

Local Staging Test Server is offline at this refresh; the last contact was 20 days 2 hours ago.

Map and rules

What settings and rules does Local Staging Test Server use?

The name of Local Staging Test Server does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

Connection

How can a player join Local Staging Test Server?

In the Rust console (F1), enter client.connect 135.136.58.207:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167312,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Player slots: 5.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167312
Build The game build is 167312.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.