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Drill-through Server detail

acceptance002

Offline 134.82.68.117:28415 checked 24d ago

Drill-through
FilterServeris acceptance002
Attributes
vanilla
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,977 top 71%
Last wipe 25d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 131 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 161 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 534 / 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 30 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 604 / 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 488 / 525

Quick answers

from the figures on this page

Wipe data

The wipe schedule for acceptance002: what is it?

The rhythm of acceptance002 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 15 hours ago the current world was made.

Server

In which region does acceptance002 sit?

No region appears in what acceptance002 publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 134.82.68.117:28415.

Which Rust version is acceptance002 on?

Rust network protocol 2634 and build 166652 on Linux is the setup for acceptance002. The protocol has to match before you can join; Steam updates it automatically.

Is acceptance002 up, and how steady is its uptime?

The current status is offline for acceptance002, with the last sighting 24 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 5 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on acceptance002 be read?

The game's server browser reads the tags acceptance002 publishes: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does acceptance002 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count acceptance002 among their servers: Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Population

Against other Rust servers, how does acceptance002 compare?

On player hours over seven days, acceptance002 ranks #15,977, within the top 71% of ranked servers.

What is the population of acceptance002?

acceptance002 is offline at this refresh; the last contact was 24 days 19 hours ago.

Settings

What are the settings on acceptance002, and its rules?

Gather rate is not mentioned in the name of acceptance002. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

The map on acceptance002: which one is it?

The game generates a procedural map for acceptance002.

How to join

How do you connect to acceptance002?

In the Rust console (F1), enter client.connect 134.82.68.117:28415. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.