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Drill-through Server detail

4Netplayers Rust Server 44

Offline 134.255.222.127:22100 checked 5d ago

Drill-through
FilterServeris 4Netplayers Rust Server 44
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,327 top 69%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 16:58 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 360 / 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 457 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 982 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 52 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 984 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 32 / 250

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for 4Netplayers Rust Server 44: what is it?

With too few of its wipes on record, 4Netplayers Rust Server 44's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 7 days ago the current world was made.

Wipe day on 4Netplayers Rust Server 44: what should you expect?

Recent wipes averaged a busiest count of 0 players. 1 hours after the latest wipe the crowd peaked.

Server

Which location hosts 4Netplayers Rust Server 44?

No region appears in what 4Netplayers Rust Server 44 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 134.255.222.127:22100.

What Rust build does 4Netplayers Rust Server 44 run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on 4Netplayers Rust Server 44. The protocol has to match before you can join; Steam updates it automatically.

Is 4Netplayers Rust Server 44 up, and how steady is its uptime?

Last seen 5 days 7 hours ago, 4Netplayers Rust Server 44 now reports offline. Uptime over the last full days (7) was 24%, or 41 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

How should the tags on 4Netplayers Rust Server 44 be read?

Tags from 4Netplayers Rust Server 44, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature 4Netplayers Rust Server 44?

Among the Rust Server Analytics lists 4Netplayers Rust Server 44 fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does 4Netplayers Rust Server 44 compare?

On player hours over seven days, 4Netplayers Rust Server 44 ranks #15,327, within the top 69% of ranked servers.

What is the population of 4Netplayers Rust Server 44?

No response from 4Netplayers Rust Server 44 at the latest check, with a last sighting 5 days 7 hours ago. The seven-day mean for this server is 0 players.

Map and rules

What settings and rules does 4Netplayers Rust Server 44 use?

Gather rate is not mentioned in the name of 4Netplayers Rust Server 44. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for 4Netplayers Rust Server 44?

The game generates a procedural map of size 4,000 with seed 1234567890 for 4Netplayers Rust Server 44. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join 4Netplayers Rust Server 44?

In the Rust console (F1), enter client.connect 134.255.222.127:22100. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.