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Drill-through Server detail

PVE the world

Online 134.19.177.236:26295 checked 9m ago

Drill-through
FilterServeris PVE the world
Attributes
biweekly wipes moddedcarbonpve
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,270 top 69%
Last wipe 28d ago biweekly schedule
Next wipe 6d 14h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
6d 14hThu 5 Nov, 19:00 UTCFW force wipe
13d 13hThu 12 Nov, 18:23 UTCits own
27d 13hThu 26 Nov, 18:23 UTCits own
34d 14hThu 3 Dec, 19:00 UTCFW force wipe
41d 13hThu 10 Dec, 18:23 UTCits own

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 245 on average 234 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 70 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 101 on average 85 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 49 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 9 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 44 on average 43 / 250

Quick answers

from the figures on this page

Wipe cycle

When does PVE the world wipe?

Its tag guides the prediction, since PVE the world has too few wipes on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 10 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

On PVE the world, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

In which region does PVE the world sit?

A region is not published by PVE the world. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 134.19.177.236:26295.

Which Rust version is PVE the world on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on PVE the world. The protocol has to match before you can join; Steam updates it automatically.

How reliable is PVE the world, and is it online now?

As of the latest refresh, PVE the world is online. The uptime it reports puts the last restart at about 3 days 1 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 19 September 2026.

Does PVE the world perform well?

Over 48 hours the average held at 58 server fps, and the minimum was 35. Buildings, deployables and all other world objects brought the entity total to 66,432. Peak memory was 3,114 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do PVE the world's tags stand for?

The game's server browser reads the tags PVE the world publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature PVE the world?

The following Rust Server Analytics lists count PVE the world among their servers: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

Against other Rust servers, how does PVE the world compare?

On player hours over seven days, PVE the world ranks #15,270, within the top 69% of ranked servers.

What is the population of PVE the world?

Population at the current refresh: 0 players on PVE the world, against 50 slots. The seven-day mean for this server is 0 players.

Map and rules

What settings and rules does PVE the world use?

Gather rate is not mentioned in the name of PVE the world. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Anti-cheat status: VAC on.

The map on PVE the world: which one is it?

PVE the world uses a procedural map of size 3,500 with seed 1293617689, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto PVE the world?

In the Rust console (F1), enter client.connect 134.19.177.236:26295. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/Ccgms7xDME is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.