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Drill-through Server detail

RustServer_13480

Online 133.88.120.30:28015 checked 11m ago

Drill-through
FilterServeris RustServer_13480
Attributes
pve
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,335 top 69%
Last wipe 8d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 16:40 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 19 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average 31 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 15 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 10 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 40 / 200
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 9 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RustServer_13480: what is it?

Too few wipes on record for RustServer_13480 to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 8 days 21 hours ago the current world was made.

Wipe day on RustServer_13480: what should you expect?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts RustServer_13480?

No region appears in what RustServer_13480 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 133.88.120.30:28015.

What Rust build does RustServer_13480 run?

On Linux, RustServer_13480 runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does RustServer_13480 show, and is it up?

As of the latest refresh, RustServer_13480 is online. About 6 days 15 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on RustServer_13480 stable?

The 48-hour average was 49 server fps; the low was 33. Buildings, deployables and all other world objects brought the entity total to 94,969. Memory use reached 3,394 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on RustServer_13480 be read?

The game's server browser reads the tags RustServer_13480 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): No fighting between players, with the world as the threat. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does RustServer_13480 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RustServer_13480 fits are: Community Rust servers, live and PvE Rust servers by live population. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does RustServer_13480 hold in the server rankings?

The seven-day player-hours rank for RustServer_13480 is #15,335, inside the top 69% of all ranked servers.

At what level does RustServer_13480 run its population?

Of 2 slots, 0 are filled on RustServer_13480 at this refresh. The seven-day mean for this server is 0 players.

Map and rules

What settings and rules does RustServer_13480 use?

The name of RustServer_13480 does not state a gather rate. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on RustServer_13480: which one is it?

A procedural map of size 4,000 with seed 8108, generated by the game, runs on RustServer_13480. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto RustServer_13480?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 133.88.120.30:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Capacity of 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.