RustServer_9257
Online 133.88.120.27:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:47 UTC27d ago | 1 | – | running | 0 |
| Tue 15 Sep, 21:28 UTC43d ago | 2 | halved by day 3 | 16.7 days | 0 |
| Tue 15 Sep, 11:02 UTC44d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 575 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 413 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 78 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 74 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 188 / 225 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does RustServer_9257 wipe?
No next wipe can be predicted for RustServer_9257, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 27 days ago.
Wipe day on RustServer_9257: what should you expect?
Across recent wipes the busiest point averaged 2 players. 1 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 3 when it didn't hold.
Server details
In which region does RustServer_9257 sit?
No region is published by RustServer_9257. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 133.88.120.27:28015.
What Rust build does RustServer_9257 run?
On Linux, RustServer_9257 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does RustServer_9257 show, and is it up?
The current status of RustServer_9257 is online. Its reported uptime indicates a restart roughly 5 days 14 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 14 September 2026.
Is performance on RustServer_9257 stable?
Over 48 hours the average held at 103 server fps, and the minimum was 88. At its highest the entity count was 47,166, including buildings, deployables and all else. Peak memory was 2,358 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on RustServer_9257 be read?
The game's server browser reads the tags RustServer_9257 publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does RustServer_9257 appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists RustServer_9257 fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does RustServer_9257 compare?
On player hours over seven days, RustServer_9257 ranks #15,326, within the top 69% of ranked servers.
At what level does RustServer_9257 run its population?
Of 50 slots, 0 are filled on RustServer_9257 at this refresh. The seven-day mean for this server is 0 players.
Settings
What settings and rules does RustServer_9257 use?
No gather rate is given in the name of RustServer_9257. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.
What is the map for RustServer_9257?
A procedural map of size 3,000 with seed 5670, generated by the game, runs on RustServer_9257. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto RustServer_9257?
In the Rust console (F1), enter client.connect 133.88.120.27:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.