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Drill-through Server detail

RustServer_9257

Online 133.88.120.27:28015 checked 11m ago

Drill-through
FilterServeris RustServer_9257
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,326 top 69%
Last wipe 27d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctTue 15 SepTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:47 UTC27d ago 1 – running 0
Tue 15 Sep, 21:28 UTC43d ago 2 halved by day 3 16.7 days 0
Tue 15 Sep, 11:02 UTC44d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 575 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 413 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 78 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 74 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 54 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 188 / 225

Quick answers

from the figures on this page

Wipe cycle

On what cycle does RustServer_9257 wipe?

No next wipe can be predicted for RustServer_9257, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 27 days ago.

Wipe day on RustServer_9257: what should you expect?

Across recent wipes the busiest point averaged 2 players. 1 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 3 when it didn't hold.

Server details

In which region does RustServer_9257 sit?

No region is published by RustServer_9257. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 133.88.120.27:28015.

What Rust build does RustServer_9257 run?

On Linux, RustServer_9257 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does RustServer_9257 show, and is it up?

The current status of RustServer_9257 is online. Its reported uptime indicates a restart roughly 5 days 14 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 14 September 2026.

Is performance on RustServer_9257 stable?

Over 48 hours the average held at 103 server fps, and the minimum was 88. At its highest the entity count was 47,166, including buildings, deployables and all else. Peak memory was 2,358 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on RustServer_9257 be read?

The game's server browser reads the tags RustServer_9257 publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does RustServer_9257 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RustServer_9257 fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does RustServer_9257 compare?

On player hours over seven days, RustServer_9257 ranks #15,326, within the top 69% of ranked servers.

At what level does RustServer_9257 run its population?

Of 50 slots, 0 are filled on RustServer_9257 at this refresh. The seven-day mean for this server is 0 players.

Settings

What settings and rules does RustServer_9257 use?

No gather rate is given in the name of RustServer_9257. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for RustServer_9257?

A procedural map of size 3,000 with seed 5670, generated by the game, runs on RustServer_9257. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto RustServer_9257?

In the Rust console (F1), enter client.connect 133.88.120.27:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.