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Drill-through Server detail

RustServer_31528

Online 133.88.117.91:28015 checked 8m ago

Drill-through
FilterServeris RustServer_31528
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #11,368 top 51%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 08:32 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 372 / 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 458 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 988 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 59 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 992 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 30 / 250

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RustServer_31528: what is it?

With too few of its wipes on record, RustServer_31528's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 10 days 8 hours.

On RustServer_31528, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

In which region does RustServer_31528 sit?

No region appears in what RustServer_31528 publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 133.88.117.91:28015 is its address.

What Rust build does RustServer_31528 run?

Rust network protocol 2635 and build 168909 on Linux is the setup for RustServer_31528. Your game must match the protocol to join, and Steam applies that update.

What uptime does RustServer_31528 show, and is it up?

The current status of RustServer_31528 is online. Its reported uptime indicates a restart roughly 5 days 18 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does RustServer_31528 show?

The 48-hour average was 44 server fps; the low was 34. Entity count reached 211,901, covering buildings, deployables and the rest of the world. Memory use reached 5,539 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do RustServer_31528's tags stand for?

Tags from RustServer_31528, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does RustServer_31528 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RustServer_31528 fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does RustServer_31528 sit among Rust servers?

Player hours for the last seven days place RustServer_31528 at #11,368, in the top 51% of the ranked field.

At what level does RustServer_31528 run its population?

RustServer_31528 holds 0 players of its 50 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 11:00 UTC shows the highest average: 1 players.

Settings

How is RustServer_31528 configured, and what rules apply?

Gather rate is not mentioned in the name of RustServer_31528. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for RustServer_31528?

RustServer_31528 uses a procedural map of size 6,000 with seed 1479978637, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to RustServer_31528?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 133.88.117.91:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.