RustServer_5018
Online 133.88.106.75:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 23:48 UTC5d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 196 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 182 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 14 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 15 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 90 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does RustServer_5018 wipe?
Too few wipes on record for RustServer_5018 to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 5 days 6 hours ago.
Wipe day on RustServer_5018: what should you expect?
Across recent wipes the busiest point averaged 6 players. Peak population for the latest wipe came 31 hours after it began.
Server
What is the hosting location of RustServer_5018?
No region appears in what RustServer_5018 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 133.88.106.75:28015.
Which Rust version is RustServer_5018 on?
On Linux, RustServer_5018 runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is RustServer_5018 up, and how steady is its uptime?
RustServer_5018 reports online at the current check. About 5 days 5 hours ago is when it last restarted, judged by its reported uptime. Of 120 hours in the last 5 full days, 119 were up: 99%. 23 October 2026 is when Rust Server Analytics first recorded it.
Does RustServer_5018 perform well?
The 48-hour average was 107 server fps; the low was 73. Buildings, deployables and all other world objects brought the entity total to 50,801. At its highest, memory use was 2,503 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do RustServer_5018's tags stand for?
Tags from RustServer_5018, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature RustServer_5018?
These Rust Server Analytics lists include RustServer_5018: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Where does RustServer_5018 sit among Rust servers?
The seven-day player-hours rank for RustServer_5018 is #4,083, inside the top 18% of all ranked servers.
At what level does RustServer_5018 run its population?
Population at the current refresh: 1 players on RustServer_5018, against 50 slots. Seven-day figures: an average of 1 players and a peak of 6. The 48-hour peak window is 08:00 UTC, at an average of 2 players.
Map and rules
What settings and rules does RustServer_5018 use?
Gather rate is not mentioned in the name of RustServer_5018. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
The map on RustServer_5018: which one is it?
The game generates a procedural map of size 3,000 with seed 22314 for RustServer_5018. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto RustServer_5018?
In the Rust console (F1), enter client.connect 133.88.106.75:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.