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Drill-through Server detail

Odoriba Dancehall

Offline 133.175.202.136:28015 checked 7d ago

Drill-through
FilterServeris Odoriba Dancehall
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,452 top 69%
Last wipe 22d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctTue 6 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 14:51 UTC11d ago 1 – running 0
Tue 6 Oct, 13:58 UTC22d ago 2 held half 11 days 1
Sun 27 Sep, 07:18 UTC31d ago 1 – 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 255 / 300

Quick answers

from the figures on this page

Wipe data

On what cycle does Odoriba Dancehall wipe?

The next wipe on Odoriba Dancehall cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 22 days 5 hours.

Wipe day on Odoriba Dancehall: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 1 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server

Which location hosts Odoriba Dancehall?

No region is published by Odoriba Dancehall. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 133.175.202.136:28015 is its address.

What Rust build does Odoriba Dancehall run?

On Windows, Odoriba Dancehall runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Odoriba Dancehall, and is it online now?

Offline at this refresh: Odoriba Dancehall, last seen 7 days 2 hours ago. Of 168 hours in the last 7 full days, 3 were up: 2%. 26 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Odoriba Dancehall carry?

The game's server browser reads the tags Odoriba Dancehall publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Odoriba Dancehall appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Odoriba Dancehall: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Odoriba Dancehall sit among Rust servers?

The seven-day player-hours rank for Odoriba Dancehall is #15,452, inside the top 69% of all ranked servers.

At what level does Odoriba Dancehall run its population?

The last sighting of Odoriba Dancehall was 7 days 2 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.

Settings

What are the settings on Odoriba Dancehall, and its rules?

Gather rate is not mentioned in the name of Odoriba Dancehall. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for Odoriba Dancehall?

The game generates a procedural map of size 4,000 with seed 1234511 for Odoriba Dancehall. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to Odoriba Dancehall?

In the Rust console (F1), enter client.connect 133.175.202.136:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.