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Drill-through Server detail

Local Test

Offline 131.72.253.204:28015 checked 3h ago

Drill-through
FilterServeris Local Test
Attributes
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #5,408 top 24%
Last wipe 3d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75120:0003:0023:0005:0010:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 255 / 300

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Local Test: what is it?

With too few of its wipes on record, Local Test's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 3 days 6 hours.

Server details

In which region does Local Test sit?

A region is not published by Local Test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 131.72.253.204:28015 is its address.

What Rust build does Local Test run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Local Test. Your game must match the protocol to join, and Steam applies that update.

What uptime does Local Test show, and is it up?

Last seen 3 hours ago, Local Test now reports offline. Uptime over the last full days (2) was 38%, or 18 of 48 hours. It entered Rust Server Analytics records on 25 October 2026.

Lists and tags

What do Local Test's tags stand for?

Tags from Local Test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Local Test?

These Rust Server Analytics lists include Local Test: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does Local Test compare?

The seven-day player-hours rank for Local Test is #5,408, inside the top 24% of all ranked servers.

At what level does Local Test run its population?

Local Test is offline at this refresh; the last contact was 3 hours ago. The seven-day mean is 1 players, against a peak of 1. Across the last 48 hours, 21:00 UTC shows the highest average: 1 players.

Map and rules

What settings and rules does Local Test use?

Gather rate is not mentioned in the name of Local Test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Local Test?

A procedural map, generated by the game, runs on Local Test.

How to join

What is the way onto Local Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 131.72.253.204:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.