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Drill-through Server detail

Durangy's Build Server

Online 131.153.153.98:28015 checked 12m ago

Drill-through
FilterServeris Durangy's Build Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,423 top 69%
Last wipe 90d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 112 on average 150 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 32 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 51 on average 89 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 36 on average 63 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average 53 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight groups of 8+ · 23 on average 26 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Durangy's Build Server: what is it?

With too few of its wipes on record, Durangy's Build Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 90 days 4 hours.

Server

Which location hosts Durangy's Build Server?

No region is published by Durangy's Build Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 131.153.153.98:28015 is its address.

What Rust build does Durangy's Build Server run?

Rust network protocol 2632 and build 160556 on Windows is the setup for Durangy's Build Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is Durangy's Build Server, and is it online now?

As of the latest refresh, Durangy's Build Server is online. The uptime it reports puts the last restart at about 13 days 10 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does Durangy's Build Server show?

Over 48 hours the average held at 89 server fps, and the minimum was 79. Buildings, deployables and all other world objects brought the entity total to 128,003. At its highest, memory use was 9,424 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Durangy's Build Server be read?

Tags from Durangy's Build Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2632 (Protocol): Joining needs your game on protocol 2632; cs160556 (Build): Game build: 160556; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Durangy's Build Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Durangy's Build Server: Modded Rust servers: live data and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Durangy's Build Server sit among Rust servers?

Player hours for the last seven days place Durangy's Build Server at #15,423, in the top 69% of the ranked field.

What is the population of Durangy's Build Server?

Of 50 slots, 0 are filled on Durangy's Build Server at this refresh. The seven-day mean for this server is 0 players.

Map and rules

How is Durangy's Build Server configured, and what rules apply?

The name of Durangy's Build Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

The map on Durangy's Build Server: which one is it?

The game generates a procedural map of size 6,000 with seed 1337 for Durangy's Build Server. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.

Connection

What is the way onto Durangy's Build Server?

In the Rust console (F1), enter client.connect 131.153.153.98:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2632
Protocol Joining needs your game on protocol 2632.
cs160556
Build Game build: 160556.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.