Test Server
Offline 130.86.76.58:28015 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 01:36 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 242 / 275 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 18 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 152 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 63 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 31 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Test Server: what is it?
The rhythm of Test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 27 days 3 hours.
Wipe day on Test Server: what should you expect?
Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does Test Server sit?
No region appears in what Test Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 130.86.76.58:28015.
Which Rust version is Test Server on?
On Windows, Test Server runs Rust network protocol 2634 and build 166440. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Test Server show, and is it up?
Last seen 27 days 2 hours ago, Test Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 30 September 2026.
Lists and tags
How should the tags on Test Server be read?
The game's server browser reads the tags Test Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166440 (Build): Game build: 166440; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Test Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Test Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Test Server compare?
On player hours over seven days, Test Server ranks #16,670, within the top 70% of ranked servers.
At what level does Test Server run its population?
No response from Test Server at the latest check, with a last sighting 27 days 2 hours ago.
Settings
What are the settings on Test Server, and its rules?
The name of Test Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on Test Server: which one is it?
The game generates a procedural map for Test Server.
Connection
How do you connect to Test Server?
In the Rust console (F1), enter client.connect 130.86.76.58:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.