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Drill-through Server detail

Test Server

Offline 130.86.76.58:28015 checked 27d ago

Drill-through
FilterServeris Test Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #16,670 top 70%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 01:36 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average 242 / 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average 18 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 152 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 63 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 31 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Test Server: what is it?

The rhythm of Test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 27 days 3 hours.

Wipe day on Test Server: what should you expect?

Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does Test Server sit?

No region appears in what Test Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 130.86.76.58:28015.

Which Rust version is Test Server on?

On Windows, Test Server runs Rust network protocol 2634 and build 166440. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Test Server show, and is it up?

Last seen 27 days 2 hours ago, Test Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 30 September 2026.

Lists and tags

How should the tags on Test Server be read?

The game's server browser reads the tags Test Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166440 (Build): Game build: 166440; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Test Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Test Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Test Server compare?

On player hours over seven days, Test Server ranks #16,670, within the top 70% of ranked servers.

At what level does Test Server run its population?

No response from Test Server at the latest check, with a last sighting 27 days 2 hours ago.

Settings

What are the settings on Test Server, and its rules?

The name of Test Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on Test Server: which one is it?

The game generates a procedural map for Test Server.

Connection

How do you connect to Test Server?

In the Rust console (F1), enter client.connect 130.86.76.58:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166440
Build Game build: 166440.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.