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Drill-through Server detail

[JP][PVE]MackTheShow

Online EA 126.23.216.96:28015 checked 7m ago

Drill-through
FilterServeris [JP][PVE]MackTheShow
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 1/ 50
7-day average 1 peak 4
Rank #3,279 top 15% · #306 in EA
Last wipe 27d ago monthly schedule
Next wipe 7d 14h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

InWhen, UTCKind
7d 14hThu 5 Nov, 19:00 UTCFW force wipe
35d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:36 UTC FW27d ago 11 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 EA · groups of 8+ · monthly · 35 on average 34 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 19 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average 15 / 100
[JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average 11 / 100
【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average 11 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average 10 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [JP][PVE]MackTheShow wipe?

The force wipe is the only wipe for [JP][PVE]MackTheShow, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 27 days 5 hours. The tags carry a monthly wipe schedule.

On [JP][PVE]MackTheShow, what happens on wipe day?

Recent wipes averaged a busiest count of 11 players. The highest player count on the latest wipe arrived 14 hours in.

Server

What is the hosting location of [JP][PVE]MackTheShow?

Its EA tag puts [JP][PVE]MackTheShow in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 126.23.216.96:28015.

What Rust build does [JP][PVE]MackTheShow run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on [JP][PVE]MackTheShow. Joining requires the same protocol on your game; Steam handles the update.

How reliable is [JP][PVE]MackTheShow, and is it online now?

As of the latest refresh, [JP][PVE]MackTheShow is online. The uptime it reports puts the last restart at about 7 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does [JP][PVE]MackTheShow perform well?

The 48-hour average was 76 server fps; the low was 33. At its highest the entity count was 157,852, including buildings, deployables and all else. At its highest, memory use was 4,775 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on [JP][PVE]MackTheShow be read?

The game's server browser reads the tags [JP][PVE]MackTheShow publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EA (East Asia): East Asia is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [JP][PVE]MackTheShow appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [JP][PVE]MackTheShow fits are: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does [JP][PVE]MackTheShow sit among Rust servers?

[JP][PVE]MackTheShow holds #3,279 on seven-day player hours and #306 in Asia, inside the top 15% of the ranked field.

How many players does [JP][PVE]MackTheShow carry?

Population at the current refresh: 1 players on [JP][PVE]MackTheShow, against 50 slots. The seven-day mean is 1 players, against a peak of 4. The 48-hour peak window is 15:00 UTC, at an average of 3 players.

Map and rules

What are the settings on [JP][PVE]MackTheShow, and its rules?

The name of [JP][PVE]MackTheShow does not state a gather rate. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for [JP][PVE]MackTheShow?

The game generates a procedural map of size 4,500 with seed 606896316 for [JP][PVE]MackTheShow. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join [JP][PVE]MackTheShow?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 126.23.216.96:28015. https://discord.com/invite/zNRFDPJhe is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EA
East Asia East Asia is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.