Rust Server Analytics 61,690 players11,757 servers
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Drill-through Server detail

slow life

Offline 125.52.95.59:28015 checked 15d ago

Drill-through
FilterServeris slow life
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,418 top 61%
Last wipe 23d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep4 Oct9 Oct14 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:13 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 535 / 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 32 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 56 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 281 / 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 110 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 125 / 150

Quick answers

from the figures on this page

Wipe data

When does slow life wipe?

With too few of its wipes on record, slow life's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 23 days 11 hours ago the current world was made.

Wipe day on slow life: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of slow life?

A region is not published by slow life. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 125.52.95.59:28015.

Which Rust version is slow life on?

Rust network protocol 2634 and build 167398 on Windows is the setup for slow life. Your game must match the protocol to join, and Steam applies that update.

Is slow life up, and how steady is its uptime?

The current status is offline for slow life, with the last sighting 15 days 16 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

How should the tags on slow life be read?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags slow life publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does slow life appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include slow life: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does slow life hold in the server rankings?

The seven-day player-hours rank for slow life is #13,418, inside the top 61% of all ranked servers.

What is the population of slow life?

No response from slow life at the latest check, with a last sighting 15 days 16 hours ago.

Settings

How is slow life configured, and what rules apply?

Gather rate is not mentioned in the name of slow life. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for slow life?

The game generates a procedural map for slow life.

Connection

How do you connect to slow life?

In the Rust console (F1), enter client.connect 125.52.95.59:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167398
Build Build number 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.