local test
Offline 124.189.20.69:28015 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:54 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 237 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 157 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 27 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 14 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 31 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 43 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does local test wipe?
With too few of its wipes on record, local test's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 11 hours ago the current world was made.
Wipe day on local test: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 1 hours after it began.
Server
What is the hosting location of local test?
No region appears in what local test publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 124.189.20.69:28015.
What Rust build does local test run?
Rust network protocol 2635 and build 168909 on Windows is the setup for local test. Your game must match the protocol to join, and Steam applies that update.
Is local test up, and how steady is its uptime?
The current status is offline for local test, with the last sighting 5 days 11 hours ago. Uptime over the last full days (5) was 0%, or 0 of 120 hours. The first sighting of it by Rust Server Analytics was on 23 October 2026.
Tags
Which meanings do the tags on local test carry?
gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags local test publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature local test?
The following Rust Server Analytics lists count local test among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does local test hold in the server rankings?
Player hours for the last seven days place local test at #14,686, in the top 66% of the ranked field.
How many players does local test carry?
The last sighting of local test was 5 days 11 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1.
Settings
How is local test configured, and what rules apply?
Gather rate is not mentioned in the name of local test. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is disabled.
What is the map for local test?
The game generates a procedural map for local test.
How to join
How do you connect to local test?
In the Rust console (F1), enter client.connect 124.189.20.69:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.