Rust Server Analytics 45,884 players11,696 servers
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Drill-through Server detail

local test

Offline 124.189.20.69:28015 checked 5d ago

Drill-through
FilterServeris local test
Attributes
Last refreshed
Players now 0/ 5
7-day average 0 peak 1
Rank #14,686 top 66%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:54 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 237 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 157 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 27 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 14 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 31 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 43 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does local test wipe?

With too few of its wipes on record, local test's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 11 hours ago the current world was made.

Wipe day on local test: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 1 hours after it began.

Server

What is the hosting location of local test?

No region appears in what local test publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 124.189.20.69:28015.

What Rust build does local test run?

Rust network protocol 2635 and build 168909 on Windows is the setup for local test. Your game must match the protocol to join, and Steam applies that update.

Is local test up, and how steady is its uptime?

The current status is offline for local test, with the last sighting 5 days 11 hours ago. Uptime over the last full days (5) was 0%, or 0 of 120 hours. The first sighting of it by Rust Server Analytics was on 23 October 2026.

Tags

Which meanings do the tags on local test carry?

gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags local test publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature local test?

The following Rust Server Analytics lists count local test among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does local test hold in the server rankings?

Player hours for the last seven days place local test at #14,686, in the top 66% of the ranked field.

How many players does local test carry?

The last sighting of local test was 5 days 11 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Settings

How is local test configured, and what rules apply?

Gather rate is not mentioned in the name of local test. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is disabled.

What is the map for local test?

The game generates a procedural map for local test.

How to join

How do you connect to local test?

In the Rust console (F1), enter client.connect 124.189.20.69:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Player slots: 5.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.