Rust Server Analytics 74,886 players11,806 servers
All servers
Drill-through Server detail

My Rust server | Powered by AMP

Offline 124.106.180.95:28015 checked 35d ago

Drill-through
FilterServeris My Rust server | Powered by AMP
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,506 top 67%
Last wipe 52d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 562 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 360 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 44 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 41 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 119 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 131 / 300

Quick answers

from the figures on this page

Wipe data

When does My Rust server | Powered by AMP wipe?

With too few of its wipes on record, My Rust server | Powered by AMP's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 52 days 19 hours ago.

Server details

Which location hosts My Rust server | Powered by AMP?

No region appears in what My Rust server | Powered by AMP publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 124.106.180.95:28015 is its address.

Which Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2633 and build 163493 on Linux is the setup for My Rust server | Powered by AMP. Joining requires the same protocol on your game; Steam handles the update.

How reliable is My Rust server | Powered by AMP, and is it online now?

Offline at this refresh: My Rust server | Powered by AMP, last seen 35 days 16 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 20 September 2026.

Lists and tags

What do My Rust server | Powered by AMP's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163493 (Build): Build number 163493; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature My Rust server | Powered by AMP?

The following Rust Server Analytics lists count My Rust server | Powered by AMP among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does My Rust server | Powered by AMP compare?

Player hours for the last seven days place My Rust server | Powered by AMP at #15,506, in the top 67% of the ranked field.

At what level does My Rust server | Powered by AMP run its population?

No response from My Rust server | Powered by AMP at the latest check, with a last sighting 35 days 16 hours ago.

Map and rules

What settings and rules does My Rust server | Powered by AMP use?

The name of My Rust server | Powered by AMP does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on My Rust server | Powered by AMP: which one is it?

A procedural map, generated by the game, runs on My Rust server | Powered by AMP.

Connection

What is the way onto My Rust server | Powered by AMP?

In the Rust console (F1), enter client.connect 124.106.180.95:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163493
Build Build number 163493.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.