Rust Server Analytics 35,778 players11,612 servers
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Drill-through Server detail

My Server Name

Offline 124.100.4.10:28015 checked 5h ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 1/ 500
7-day average 1 peak 1
Rank #8,815 top 40%
Last wipe 25d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75116:0017:0018:0020:0021:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:56 UTC19d ago 1 – running 1
Sat 3 Oct, 00:32 UTC25d ago 1 held half 5.8 days 1
Thu 1 Oct, 22:03 UTC FW26d ago 1 – 1.1 days 1
Wed 30 Sep, 14:23 UTC27d ago 1 – 1.3 days 0
Tue 29 Sep, 02:40 UTC29d ago 1 – 1.5 days 1
Thu 24 Sep, 00:11 UTC34d ago 1 held half 5.1 days 1
Wed 23 Sep, 13:02 UTC34d ago 1 – 0.5 days 0
Tue 22 Sep, 19:25 UTC35d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average 237 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 21 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 112 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 43 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 43 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does My Server Name wipe?

No next wipe can be predicted for My Server Name, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 3 hours.

On My Server Name, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

Which location hosts My Server Name?

A region is not published by My Server Name. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 124.100.4.10:28015 is its address.

Which Rust version is My Server Name on?

On Windows, My Server Name runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does My Server Name show, and is it up?

Offline at this refresh: My Server Name, last seen 5 hours ago. 4% uptime over the last 7 full days, equal to 7 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Tags

What do My Server Name's tags stand for?

Tags from My Server Name, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does My Server Name appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Server Name among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does My Server Name sit among Rust servers?

Player hours for the last seven days place My Server Name at #8,815, in the top 40% of the ranked field.

What is the population of My Server Name?

The last sighting of My Server Name was 5 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 1. Across the last 48 hours, 16:00 UTC shows the highest average: 1 players.

Map and rules

What settings and rules does My Server Name use?

The name of My Server Name does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on My Server Name: which one is it?

My Server Name uses a procedural map, which the game generates.

How to join

What is the way onto My Server Name?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 124.100.4.10:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Capacity of 500 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.