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Drill-through Server detail

rust-lab

Offline 123.48.79.160:28015 checked 4d ago

Drill-through
FilterServeris rust-lab
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,326 top 69%
Last wipe 31d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct12 Oct16 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:04 UTC19d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 527 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 426 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 57 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 59 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 58 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 161 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does rust-lab wipe?

The rhythm of rust-lab cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 31 days 7 hours.

Wipe day on rust-lab: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts rust-lab?

No region appears in what rust-lab publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 123.48.79.160:28015.

Which Rust version is rust-lab on?

Rust network protocol 2633 and build 165217 on Linux is the setup for rust-lab. Joining requires the same protocol on your game; Steam handles the update.

How reliable is rust-lab, and is it online now?

Last seen 4 days 12 hours ago, rust-lab now reports offline. Uptime over the last full days (7) was 1%, or 1 of 168 hours. It entered Rust Server Analytics records on 28 September 2026.

Tags

Which meanings do the tags on rust-lab carry?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags rust-lab publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does rust-lab appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists rust-lab fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does rust-lab compare?

The seven-day player-hours rank for rust-lab is #15,326, inside the top 69% of all ranked servers.

How many players does rust-lab carry?

rust-lab is offline at this refresh; the last contact was 4 days 12 hours ago. The seven-day mean for this server is 0 players.

Settings

What are the settings on rust-lab, and its rules?

The name of rust-lab does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on rust-lab: which one is it?

The game generates a procedural map for rust-lab.

Connection

How can a player join rust-lab?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 123.48.79.160:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.