Echo 10X TEST
Offline 122.59.124.222:28015 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 09:19 UTC8d ago | 1 | – | running | 0 |
| Wed 21 Oct, 01:34 UTC8d ago | 1 | – | 0.3 days | 0 |
| Tue 20 Oct, 12:25 UTC8d ago | 1 | – | 0.5 days | 0 |
| Tue 20 Oct, 06:19 UTC9d ago | 1 | – | 0.3 days | 0 |
| Sat 17 Oct, 10:06 UTC12d ago | 1 | – | 2.8 days | 1 |
| Sat 17 Oct, 03:11 UTC12d ago | 1 | – | 0.3 days | 0 |
| Fri 16 Oct, 20:36 UTC12d ago | 1 | – | 0.3 days | 1 |
| Fri 16 Oct, 13:34 UTC12d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 350 on average | 424 / 400 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 180 on average | 42 / 200 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 180 on average | 105 / 150 |
| KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 153 on average | 87 / 400 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 67 / 150 |
| HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 66 on average | 73 / 150 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Echo 10X TEST wipe?
The next wipe on Echo 10X TEST cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 8 days 1 hours ago.
On Echo 10X TEST, what happens on wipe day?
The average busiest count over recent wipes is 1 players. 1 hours after the latest wipe the crowd peaked.
Server details
In which region does Echo 10X TEST sit?
No region is published by Echo 10X TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 122.59.124.222:28015.
What Rust build does Echo 10X TEST run?
On Windows, Echo 10X TEST runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Echo 10X TEST, and is it online now?
Offline at this refresh: Echo 10X TEST, last seen 7 days 20 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 16 October 2026.
Tags
How should the tags on Echo 10X TEST be read?
gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Echo 10X TEST publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Echo 10X TEST?
The following Rust Server Analytics lists count Echo 10X TEST among their servers: 10x Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Player numbers
Against other Rust servers, how does Echo 10X TEST compare?
The seven-day player-hours rank for Echo 10X TEST is #14,387, inside the top 65% of all ranked servers.
At what level does Echo 10X TEST run its population?
No response from Echo 10X TEST at the latest check, with a last sighting 7 days 20 hours ago.
Map and rules
What are the settings on Echo 10X TEST, and its rules?
10x gathering is what Echo 10X TEST states in its name. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is disabled.
What is the map for Echo 10X TEST?
The game generates a procedural map for Echo 10X TEST.
Connection
How can a player join Echo 10X TEST?
In the Rust console (F1), enter client.connect 122.59.124.222:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.