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Drill-through Server detail

rust.game-sv.com

Online EA 122.133.21.40:28015 checked 8m ago

Drill-through
FilterServeris rust.game-sv.com
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 30
7-day average 0 peak 2
Rank #5,622 top 25% · #367 in EA
Last wipe 27d ago monthly schedule
Next wipe 7d 2h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75117:0002:0011:0021:0006:0015:00Wiped Wed 28 Oct, 12:18 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
010020030040017:0002:0011:0021:0006:0015:00Wiped Wed 28 Oct, 12:18 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 68% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap5.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 8

Coming wipes

InWhen, UTCKind
7d 2hThu 5 Nov, 19:00 UTCFW force wipe
35d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:18 UTC1d ago – – running 1
Thu 1 Oct, 20:07 UTC FW27d ago 1 halved by day 13 26.7 days 0
Wed 30 Sep, 10:02 UTC29d ago 2 – 1.4 days 0
Tue 29 Sep, 09:08 UTC30d ago 2 – 1 days 0
Sun 20 Sep, 14:00 UTC39d ago 1 halved by day 3 8.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average 31 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 19 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average 14 / 100
[JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average 11 / 100
【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average 7 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average 9 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for rust.game-sv.com: what is it?

The force wipe is the only wipe for rust.game-sv.com, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 20 hours ago the current world was made. A monthly wipe schedule is published in its tags.

On rust.game-sv.com, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 12 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 8 when it didn't hold.

Server details

Which location hosts rust.game-sv.com?

Its EA tag puts rust.game-sv.com in Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 122.133.21.40:28015.

Which Rust version is rust.game-sv.com on?

Rust network protocol 2635 and build 168909 on Linux is the setup for rust.game-sv.com. Joining requires the same protocol on your game; Steam handles the update.

How reliable is rust.game-sv.com, and is it online now?

rust.game-sv.com reports online at the current check. About 1 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 20 September 2026 is when Rust Server Analytics first recorded it.

Does rust.game-sv.com perform well?

Over 48 hours the average held at 230 server fps, and the minimum was 218. At its highest the entity count was 128,004, including buildings, deployables and all else. Memory use reached 3,684 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

What do rust.game-sv.com's tags stand for?

Tags from rust.game-sv.com, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp30 (Max players): Player slots: 30; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EA (East Asia): Its browser listing sits in East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does rust.game-sv.com appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists rust.game-sv.com fits are: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does rust.game-sv.com sit among Rust servers?

Ranked on seven-day player hours, rust.game-sv.com is #5,622 overall and #367 in Asia, within the top 25% of ranked servers.

At what level does rust.game-sv.com run its population?

Population at the current refresh: 0 players on rust.game-sv.com, against 30 slots. Averaging 0 players across seven days, the server reached a peak of 2. Across the last 48 hours, 11:00 UTC shows the highest average: 1 players.

Map and rules

What are the settings on rust.game-sv.com, and its rules?

Gather rate is not mentioned in the name of rust.game-sv.com. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on rust.game-sv.com: which one is it?

rust.game-sv.com uses a procedural map of size 4,500 with seed 20261001, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to rust.game-sv.com?

In the Rust console (F1), enter client.connect 122.133.21.40:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp30
Max players Player slots: 30.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EA
East Asia Its browser listing sits in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.