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Drill-through Server detail

TestServer

Offline 121.235.201.29:10241 checked 25d ago

Drill-through
FilterServeris TestServer
Attributes
quad moddedoxide
Last refreshed
Players now 1/ 100
7-day average 0 peak –
Rank #13,909 top 61%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers, and #599 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average 1 / 60
Geležinis Miškas quad · 6 on average 0 / 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average 0 / 80
Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe NA · quad · weekly · 4 on average 7 / 50
LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average 0 / 100
Persona#1 |Для Новичков| х2 EU · quad · monthly · 3 on average 0 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does TestServer wipe?

With too few of its wipes on record, TestServer's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 20 hours ago.

Server

What is the hosting location of TestServer?

A region is not published by TestServer. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 121.235.201.29:10241.

Which Rust version is TestServer on?

Rust network protocol 2634 and build 166494 on Windows is the setup for TestServer. Joining requires the same protocol on your game; Steam handles the update.

What uptime does TestServer show, and is it up?

The current status is offline for TestServer, with the last sighting 25 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 3 October 2026.

Lists and tags

How should the tags on TestServer be read?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags TestServer publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does TestServer appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists TestServer fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player numbers

Against other Rust servers, how does TestServer compare?

Player hours for the last seven days place TestServer at #13,909, in the top 61% of the ranked field. The quad segment places it at #599.

How many players does TestServer carry?

The last sighting of TestServer was 25 days 10 hours ago; it is offline at this refresh.

Settings

What are the settings on TestServer, and its rules?

Gather rate is not mentioned in the name of TestServer. A maximum of 4 players per group is set (quad). survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

How to join

How do you connect to TestServer?

In the Rust console (F1), enter client.connect 121.235.201.29:10241. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts4
Group limit Teams hold no more than 4.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166494
Build The game build is 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.