Testserver
Offline 120.29.24.30:28015 checked 30d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 180 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 222 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 643 / 675 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 39 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 748 / 775 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 585 / 625 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Testserver: what is it?
The rhythm of Testserver cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 30 days 14 hours ago.
Server
In which region does Testserver sit?
No region appears in what Testserver publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 120.29.24.30:28015.
What Rust build does Testserver run?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on Testserver. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Testserver show, and is it up?
The current status is offline for Testserver, with the last sighting 30 days 14 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 29 September 2026.
Lists and tags
What do Testserver's tags stand for?
Tags from Testserver, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Testserver appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Testserver among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does Testserver sit among Rust servers?
The seven-day player-hours rank for Testserver is #14,559, inside the top 61% of all ranked servers.
What is the population of Testserver?
No response from Testserver at the latest check, with a last sighting 30 days 14 hours ago.
Settings
What settings and rules does Testserver use?
No gather rate is given in the name of Testserver. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
Connection
How can a player join Testserver?
In the Rust console (F1), enter client.connect 120.29.24.30:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.