Rust Server Analytics 65,727 players11,762 servers
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Drill-through Server detail

Connected

Offline 120.208.73.0:28015 checked 33d ago

Drill-through
FilterServeris Connected
Attributes
Last refreshed
Players now 1/ 20
7-day average 0 peak –
Rank #14,180 top 61%
Last wipe 34d ago no schedule published
Next wipe – no wipe seen yet
Capacity 5% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 513 / 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 380 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 49 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 49 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 54 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 167 / 200

Quick answers

from the figures on this page

Wipe data

When does Connected wipe?

With too few of its wipes on record, Connected's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 34 days 3 hours ago.

Server details

In which region does Connected sit?

No region is published by Connected. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 120.208.73.0:28015.

What Rust build does Connected run?

On Windows, Connected runs Rust network protocol 2633 and build 164530. Your game must match the protocol to join, and Steam applies that update.

What uptime does Connected show, and is it up?

The current status is offline for Connected, with the last sighting 33 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 25 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Connected carry?

gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags Connected publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Connected appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Connected fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Connected compare?

Player hours for the last seven days place Connected at #14,180, in the top 61% of the ranked field.

How many players does Connected carry?

Connected is offline at this refresh; the last contact was 33 days 7 hours ago.

Settings

How is Connected configured, and what rules apply?

Gather rate is not mentioned in the name of Connected. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on Connected: which one is it?

A procedural map, generated by the game, runs on Connected.

Connection

How do you connect to Connected?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 120.208.73.0:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity of 20 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.