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Drill-through Server detail

Forge PvP Training dev | lobby

Offline 119.252.202.62:28015 checked 19d ago

Drill-through
FilterServeris Forge PvP Training dev | lobby
Attributes
moddedcarbon
Last refreshed
Players now 0/ 300
7-day average 0 peak –
Rank #15,868 top 72%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:23 UTC19d ago 1 – running 1
Wed 7 Oct, 19:14 UTC21d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 77 on average 5 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 58 on average 18 / 150
红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 10 on average 7 / 200
Rustico 3 groups of 5 · 9 on average 22 / 100
SGRust@Mint groups of 6 · 1 on average 2 / 10
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average 0 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Forge PvP Training dev | lobby: what is it?

Too few wipes on record for Forge PvP Training dev | lobby to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 19 days 16 hours ago.

Wipe day on Forge PvP Training dev | lobby: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 2 hours in.

Server

Which location hosts Forge PvP Training dev | lobby?

A region is not published by Forge PvP Training dev | lobby. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 119.252.202.62:28015.

What Rust build does Forge PvP Training dev | lobby run?

The platform is Linux, with Rust network protocol 2634 and build 167058 running on Forge PvP Training dev | lobby. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Forge PvP Training dev | lobby, and is it online now?

Offline at this refresh: Forge PvP Training dev | lobby, last seen 19 days 9 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 7 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Forge PvP Training dev | lobby carry?

Tags from Forge PvP Training dev | lobby, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): Player slots: 300; ts5 (Group limit): Team size is capped at 5; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167058 (Build): Build number 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Forge PvP Training dev | lobby appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Forge PvP Training dev | lobby among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does Forge PvP Training dev | lobby hold in the server rankings?

On player hours over seven days, Forge PvP Training dev | lobby ranks #15,868, within the top 72% of ranked servers.

How many players does Forge PvP Training dev | lobby carry?

Forge PvP Training dev | lobby is offline at this refresh; the last contact was 19 days 9 hours ago.

Settings

What settings and rules does Forge PvP Training dev | lobby use?

Gather rate is not mentioned in the name of Forge PvP Training dev | lobby. Players per group: up to 5. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Anti-cheat status: VAC off.

Connection

What is the way onto Forge PvP Training dev | lobby?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 119.252.202.62:28015.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmrust,cs167058,ts5,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp300
Max players Player slots: 300.
ts5
Group limit Team size is capped at 5.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167058
Build Build number 167058.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.