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Drill-through Server detail

TestServer

Offline 119.228.206.30:28015 checked 26d ago

Drill-through
FilterServeris TestServer
Attributes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #13,909 top 61%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 206 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 287 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 764 / 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 45 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 861 / 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 690 / 725

Quick answers

from the figures on this page

Wipe cycle

When does TestServer wipe?

Too few wipes on record for TestServer to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 23 hours.

Server details

Which location hosts TestServer?

No region appears in what TestServer publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 119.228.206.30:28015.

What Rust build does TestServer run?

On Windows, TestServer runs Rust network protocol 2634 and build 166494. Your game must match the protocol to join, and Steam applies that update.

How reliable is TestServer, and is it online now?

Last seen 26 days 7 hours ago, TestServer now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 2 October 2026.

Tags

Which meanings do the tags on TestServer carry?

The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): Build number 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature TestServer?

The following Rust Server Analytics lists count TestServer among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does TestServer sit among Rust servers?

On player hours over seven days, TestServer ranks #13,909, within the top 61% of ranked servers.

At what level does TestServer run its population?

No response from TestServer at the latest check, with a last sighting 26 days 7 hours ago.

Settings

What settings and rules does TestServer use?

No gather rate is given in the name of TestServer. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on TestServer: which one is it?

TestServer uses a procedural map, which the game generates.

How to join

What is the way onto TestServer?

In the Rust console (F1), enter client.connect 119.228.206.30:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Player slots: 1.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166494
Build Build number 166494.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.