Rust Server Analytics 60,014 players11,706 servers
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Drill-through Server detail

My Server Name

Offline 119.224.223.88:28015 checked 2d ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 1/ 1
7-day average 0 peak 1
Rank #9,204 top 41%
Last wipe 17d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 04:10 UTC17d ago 1 – running 1
Fri 2 Oct, 00:17 UTC28d ago 1 held half 10.2 days 1
Thu 1 Oct, 14:47 UTC28d ago 1 – 0.4 days 0
Thu 1 Oct, 07:14 UTC28d ago 1 – 0.3 days 0
Fri 25 Sep, 07:47 UTC34d ago 1 held half 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average 84 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 115 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 397 / 450
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 21 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 476 / 525
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 362 / 425

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Server Name wipe?

The next wipe on My Server Name cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 20 hours ago the current world was made.

Wipe day on My Server Name: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server

In which region does My Server Name sit?

A region is not published by My Server Name. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 119.224.223.88:28015 is its address.

What Rust build does My Server Name run?

On Windows, My Server Name runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is My Server Name, and is it online now?

Last seen 2 days 9 hours ago, My Server Name now reports offline. 15% uptime over the last 7 full days, equal to 26 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Tags

What do My Server Name's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags My Server Name publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Server Name appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Server Name: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does My Server Name compare?

Player hours for the last seven days place My Server Name at #9,204, in the top 41% of the ranked field.

How many players does My Server Name carry?

No response from My Server Name at the latest check, with a last sighting 2 days 9 hours ago. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

How is My Server Name configured, and what rules apply?

No gather rate is given in the name of My Server Name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on My Server Name: which one is it?

A procedural map, generated by the game, runs on My Server Name.

How to join

What is the way onto My Server Name?

In the Rust console (F1), enter client.connect 119.224.223.88:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.