Rust Server Analytics 70,052 players11,806 servers
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Drill-through Server detail

My Server

Offline 119.207.116.18:28015 checked 45d ago

Drill-through
FilterServeris My Server
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank – score 0
Last wipe 76d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 527 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 437 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 63 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 56 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 163 / 200

Quick answers

from the figures on this page

Wipe data

When does My Server wipe?

With too few of its wipes on record, My Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 76 days 11 hours ago.

Server

Which location hosts My Server?

No region appears in what My Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 119.207.116.18:28015.

What Rust build does My Server run?

Rust network protocol 2632 and build 162434 on Linux is the setup for My Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is My Server, and is it online now?

Offline at this refresh: My Server, last seen 45 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.

Tags

What do My Server's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Player slots: 500; ts8 (Group limit): Default team size of 8; v2632 (Protocol): Protocol 2632 is required: your game must match to connect; cs162434 (Build): Build number 162434; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags My Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists My Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players does My Server carry?

No response from My Server at the latest check, with a last sighting 45 days 23 hours ago.

Map and rules

How is My Server configured, and what rules apply?

Gather rate is not mentioned in the name of My Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on My Server: which one is it?

A procedural map, generated by the game, runs on My Server.

Connection

What is the way onto My Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 119.207.116.18:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Player slots: 500.
ts8
Group limit Default team size of 8.
v2632
Protocol Protocol 2632 is required: your game must match to connect.
cs162434
Build Build number 162434.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.