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Drill-through Server detail

TestTest3

Offline 119.201.237.49:28015 checked 43d ago

Drill-through
FilterServeris TestTest3
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #12,835 no region published
Last wipe 51d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average 480 / 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 277 / 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average 30 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average 34 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average 148 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 55 / 100

Quick answers

from the figures on this page

Wipe cycle

When does TestTest3 wipe?

With too few of its wipes on record, TestTest3's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 51 days 4 hours.

Server

What is the hosting location of TestTest3?

No region is published by TestTest3. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 119.201.237.49:28015.

What Rust build does TestTest3 run?

The platform is Windows, with Rust network protocol 2633 and build 163794 running on TestTest3. Joining requires the same protocol on your game; Steam handles the update.

What uptime does TestTest3 show, and is it up?

The current status is offline for TestTest3, with the last sighting 43 days 16 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 14 September 2026.

Lists and tags

How should the tags on TestTest3 be read?

The game's server browser reads the tags TestTest3 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Build number 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does TestTest3 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include TestTest3: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does TestTest3 compare?

The seven-day player-hours rank for TestTest3 is #12,835, inside the top – of all ranked servers.

How many players does TestTest3 carry?

TestTest3 is offline at this refresh; the last contact was 43 days 16 hours ago.

Map and rules

How is TestTest3 configured, and what rules apply?

The name of TestTest3 does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on TestTest3: which one is it?

TestTest3 uses a procedural map, which the game generates.

Connection

How do you connect to TestTest3?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 119.201.237.49:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build Build number 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.