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Drill-through Server detail

zm.mapnet.net.au

Offline 119.18.5.185:28015 checked 5d ago

Drill-through
FilterServeris zm.mapnet.net.au
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,388 top 70%
Last wipe 23d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:13 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 774 / 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 47 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 134 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 446 / 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 261 / 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 199 / 300

Quick answers

from the figures on this page

Wipe data

The wipe schedule for zm.mapnet.net.au: what is it?

With too few of its wipes on record, zm.mapnet.net.au's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 23 days 6 hours ago.

Wipe day on zm.mapnet.net.au: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts zm.mapnet.net.au?

No region appears in what zm.mapnet.net.au publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 119.18.5.185:28015 is its address.

What Rust build does zm.mapnet.net.au run?

On Linux, zm.mapnet.net.au runs Rust network protocol 2634 and build 166652. The protocol has to match before you can join; Steam updates it automatically.

Is zm.mapnet.net.au up, and how steady is its uptime?

Last seen 5 days 3 hours ago, zm.mapnet.net.au now reports offline. Of 168 hours in the last 7 full days, 61 were up: 36%. 4 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on zm.mapnet.net.au carry?

Tags from zm.mapnet.net.au, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Player slots: 20; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature zm.mapnet.net.au?

These Rust Server Analytics lists include zm.mapnet.net.au: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does zm.mapnet.net.au sit among Rust servers?

On player hours over seven days, zm.mapnet.net.au ranks #15,388, within the top 70% of ranked servers.

At what level does zm.mapnet.net.au run its population?

The last sighting of zm.mapnet.net.au was 5 days 3 hours ago; it is offline at this refresh. The population has averaged 0 players over seven days.

Map and rules

What are the settings on zm.mapnet.net.au, and its rules?

No gather rate is given in the name of zm.mapnet.net.au. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on zm.mapnet.net.au: which one is it?

The game generates a procedural map for zm.mapnet.net.au.

Connection

How can a player join zm.mapnet.net.au?

In the Rust console (F1), enter client.connect 119.18.5.185:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Player slots: 20.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.