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Drill-through Server detail

Kickback

Offline 119.18.0.56:28015 checked 10d ago

Drill-through
FilterServeris Kickback
Attributes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #13,086 top 60%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct13 Oct19 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctSat 17 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 10:46 UTC11d ago 1 – running 1
Sat 17 Oct, 03:10 UTC11d ago 1 – 0.3 days 1
Mon 12 Oct, 03:46 UTC16d ago 1 held half 5 days 1
Sun 11 Oct, 10:02 UTC17d ago 1 – 0.7 days 0
Sun 11 Oct, 00:32 UTC17d ago 1 – 0.4 days 1
Thu 8 Oct, 02:42 UTC20d ago 1 – 2.9 days 1
Fri 25 Sep, 06:15 UTC33d ago 1 – 12.9 days 0
Thu 24 Sep, 07:51 UTC34d ago 1 – 0.9 days 0
Wed 23 Sep, 09:13 UTC35d ago 1 – 0.9 days 1
Tue 22 Sep, 06:51 UTC36d ago 1 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 303 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 193 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 36 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 21 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 46 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 59 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Kickback wipe?

With irregular wipe times, Kickback offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 11 days 13 hours ago the current world was made.

On Kickback, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server

Which location hosts Kickback?

No region appears in what Kickback publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 119.18.0.56:28015.

What Rust build does Kickback run?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on Kickback. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Kickback, and is it online now?

Last seen 10 days 19 hours ago, Kickback now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 19 September 2026.

Lists and tags

What do Kickback's tags stand for?

gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags Kickback publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Kickback appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Kickback among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does Kickback hold in the server rankings?

Player hours for the last seven days place Kickback at #13,086, in the top 60% of the ranked field.

At what level does Kickback run its population?

Kickback is offline at this refresh; the last contact was 10 days 19 hours ago.

Settings

What settings and rules does Kickback use?

The name of Kickback does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on Kickback: which one is it?

Kickback uses a procedural map, which the game generates.

Connection

What is the way onto Kickback?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 119.18.0.56:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp1
Max players 1 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.