Rust Custom Server - Review / Build
Offline 119.105.5.171:28015 checked 28d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 00:21 UTC29d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 255 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 63 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 58 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 8 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 45 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 40 / 100 |
Quick answers
from the figures on this pageWipe data
When does Rust Custom Server - Review / Build wipe?
The rhythm of Rust Custom Server - Review / Build cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 29 days 14 hours.
On Rust Custom Server - Review / Build, what happens on wipe day?
The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 15 hours in.
Server
Which location hosts Rust Custom Server - Review / Build?
A region is not published by Rust Custom Server - Review / Build. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 119.105.5.171:28015.
What Rust build does Rust Custom Server - Review / Build run?
On Windows, Rust Custom Server - Review / Build runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.
Is Rust Custom Server - Review / Build up, and how steady is its uptime?
Last seen 28 days ago, Rust Custom Server - Review / Build now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
How should the tags on Rust Custom Server - Review / Build be read?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags Rust Custom Server - Review / Build publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Rust Custom Server - Review / Build appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Rust Custom Server - Review / Build: Modded Rust servers: live data and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Where does Rust Custom Server - Review / Build sit among Rust servers?
Player hours for the last seven days place Rust Custom Server - Review / Build at #16,408, in the top 69% of the ranked field.
How many players does Rust Custom Server - Review / Build carry?
Rust Custom Server - Review / Build is offline at this refresh; the last contact was 28 days ago.
Map and rules
What are the settings on Rust Custom Server - Review / Build, and its rules?
Gather rate is not mentioned in the name of Rust Custom Server - Review / Build. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.
Connection
What is the way onto Rust Custom Server - Review / Build?
In the Rust console (F1), enter client.connect 119.105.5.171:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.