Rust Server Analytics 102,408 players11,904 servers
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Drill-through Server detail

Rust Server

Online 118.27.230.120:28015 checked 12m ago

Drill-through
FilterServeris Rust Server
Attributes
Last refreshed
Players now 0/ ?
7-day average 0 peak 3
Rank #5,012 top 22%
Last wipe 27d ago no schedule published
Next wipe 7d 1h Thu 5 Nov, 19:00 UTC FW

Players

average and peak, with its wipes marked
AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak14players, last three wipes

Coming wipes

InWhen, UTCKind
7d 1hThu 5 Nov, 19:00 UTCFW force wipe
35d 1hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 21 hours in, with 4 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:57 UTC FW27d ago 14+4 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 356 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 450 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 977 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 53 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 985 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 32 / 250

Quick answers

from the figures on this page

Wipe data

On what cycle does Rust Server wipe?

Once a month Rust Server wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 22 hours.

Wipe day on Rust Server: what should you expect?

Across recent wipes the busiest point averaged 14 players. 21 hours after the latest wipe the crowd peaked, with 4 more queued.

Server

In which region does Rust Server sit?

No region appears in what Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 118.27.230.120:28015.

What Rust build does Rust Server run?

On Linux, Rust Server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is Rust Server up, and how steady is its uptime?

Rust Server reports online at the current check. Its reported uptime indicates a restart roughly 3 days 2 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 1 October 2026 is when Rust Server Analytics first recorded it.

Does Rust Server perform well?

The 48-hour average was 57 server fps; the low was 51. At its highest the entity count was 50,963, including buildings, deployables and all else. At its highest, memory use was 2,355 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do Rust Server's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): Player slots: 0; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Rust Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Rust Server compare?

The seven-day player-hours rank for Rust Server is #5,012, inside the top 22% of all ranked servers.

How many players does Rust Server carry?

As of the latest update, Rust Server reports 0 players. Seven-day figures: an average of 0 players and a peak of 3. Across the last 48 hours, 13:00 UTC shows the highest average: 2 players.

Map and rules

What settings and rules does Rust Server use?

No gather rate is given in the name of Rust Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rust Server: which one is it?

The game generates a procedural map of size 3,000 with seed 1234 for Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 118.27.230.120:28015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp0
Max players Player slots: 0.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.