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jpn_shimeji_practice_server

Online EA 118.238.230.171:28015 checked 10m ago

Drill-through
FilterServeris jpn_shimeji_practice_server
Attributes
quad monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 30
7-day average 0 peak 2
Rank #7,531 top 34% · #400 in EA
Last wipe 27d ago monthly schedule
Next wipe 7d 1h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 74% in EA, and #418 of the quad servers (top 50%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 1hThu 5 Nov, 19:00 UTCFW force wipe
35d 1hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:58 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
【拾破烂】10.16新开丨4人队丨萌新养老原生态 EA · quad · monthly · 3 on average 1 / 100
【玖月】原倍/萌新/无任何售卖/公益服/10.2 EA · quad · monthly · 5 on average 3 / 200
新手村|二倍|无权|限制四人|10.29号14:00清 EA · quad · weekly · 2 on average 1 / 100
[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours EA · quad · weekly · 41 on average 0 / 165
『小宇宙』10.29号/18:00新开/四人服/萌新服 EA · quad · weekly · 26 on average 88 / 200
『次空间』10.29号/新开/四人服/萌新服 EA · quad · weekly · 19 on average 0 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for jpn_shimeji_practice_server: what is it?

The force wipe is the only wipe for jpn_shimeji_practice_server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 19 hours ago the current world was made. Its tags state a wipe schedule of one month.

On jpn_shimeji_practice_server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 2 hours in.

Server details

In which region does jpn_shimeji_practice_server sit?

In Asia, according to its EA tag, sits jpn_shimeji_practice_server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 118.238.230.171:28015 is its address.

Which Rust version is jpn_shimeji_practice_server on?

On Linux, jpn_shimeji_practice_server runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is jpn_shimeji_practice_server up, and how steady is its uptime?

jpn_shimeji_practice_server reports online at the current check. Its reported uptime indicates a restart roughly 19 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does jpn_shimeji_practice_server perform well?

Server fps averaged 138 over the last 48 hours, with a floor of 102. Buildings, deployables and all other world objects brought the entity total to 210,217. Memory use reached 4,510 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do jpn_shimeji_practice_server's tags stand for?

The game's server browser reads the tags jpn_shimeji_practice_server publishes: gmvanilla (Game mode): Survival on vanilla settings; mp30 (Max players): Capacity of 30 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature jpn_shimeji_practice_server?

The following Rust Server Analytics lists count jpn_shimeji_practice_server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Population

Against other Rust servers, how does jpn_shimeji_practice_server compare?

Ranked on seven-day player hours, jpn_shimeji_practice_server is #7,531 overall and #400 in Asia, within the top 34% of ranked servers. In the quad peer group, the rank is #418.

At what level does jpn_shimeji_practice_server run its population?

jpn_shimeji_practice_server holds 0 players of its 30 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 04:00 UTC, at an average of 1 players.

Settings

What settings and rules does jpn_shimeji_practice_server use?

The name of jpn_shimeji_practice_server does not state a gather rate. Up to 4 players can form a group (quad). survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

What is the map for jpn_shimeji_practice_server?

jpn_shimeji_practice_server uses a procedural map of size 6,000 with seed 1128842859, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to jpn_shimeji_practice_server?

In the Rust console (F1), enter client.connect 118.238.230.171:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://gorgeous-tank-528.notion.site/Rust-Game-Server-168d3dac7dd980b2971dc13dde30d293.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^v,EA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp30
Max players Capacity of 30 slots.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.