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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 116.203.205.7:28015 checked 6d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 1/ 1
7-day average 1 peak 1
Rank #13,129 top 59%
Last wipe 23d ago no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average 366 / 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average 23 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average 39 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 145 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 63 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 66 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Name of Server as Shown on the Client Server List: what is it?

With too few of its wipes on record, Name of Server as Shown on the Client Server List's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 23 days 15 hours ago.

Server

What is the hosting location of Name of Server as Shown on the Client Server List?

A region is not published by Name of Server as Shown on the Client Server List. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 116.203.205.7:28015.

What Rust build does Name of Server as Shown on the Client Server List run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on Name of Server as Shown on the Client Server List. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Name of Server as Shown on the Client Server List show, and is it up?

Offline at this refresh: Name of Server as Shown on the Client Server List, last seen 6 days 3 hours ago. 0% uptime over the last 6 full days, equal to 0 of 144 hours. It entered Rust Server Analytics records on 21 October 2026.

Tags

How should the tags on Name of Server as Shown on the Client Server List be read?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Name of Server as Shown on the Client Server List fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Name of Server as Shown on the Client Server List compare?

On player hours over seven days, Name of Server as Shown on the Client Server List ranks #13,129, within the top 59% of ranked servers.

At what level does Name of Server as Shown on the Client Server List run its population?

Name of Server as Shown on the Client Server List is offline at this refresh; the last contact was 6 days 3 hours ago. Seven-day figures: an average of 1 players and a peak of 1.

Settings

What are the settings on Name of Server as Shown on the Client Server List, and its rules?

Gather rate is not mentioned in the name of Name of Server as Shown on the Client Server List. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Name of Server as Shown on the Client Server List: which one is it?

Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.

Connection

How can a player join Name of Server as Shown on the Client Server List?

In the Rust console (F1), enter client.connect 116.203.205.7:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players 1 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.