Rust Buds [Solo/Duo]
Online 116.202.51.49:28065 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 19:52 UTC, in 1d 19h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 19h | Fri 30 Oct, 19:52 UTC | its own |
| 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 8d 19h | Fri 6 Nov, 19:52 UTC | its own |
| 15d 19h | Fri 13 Nov, 19:52 UTC | its own |
| 22d 19h | Fri 20 Nov, 19:52 UTC | its own |
| 29d 19h | Fri 27 Nov, 19:52 UTC | its own |
| 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 36d 19h | Fri 4 Dec, 19:52 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 19:52 UTC5d ago | 1 | – | running | 0 |
| Tue 6 Oct, 15:24 UTC22d ago | 1 | halved by day 1 | 17.2 days | 1 |
| Thu 1 Oct, 18:35 UTC FW27d ago | 2 | halved by day 1 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 43 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7 / 200 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 17 / 100 |
| [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 25 on average | 10 / 175 |
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 24 on average | 29 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does Rust Buds [Solo/Duo] wipe?
Its tag guides the prediction, since Rust Buds [Solo/Duo] has too few wipes on record to confirm the schedule. Friday 30 October at 19:52 UTC is the date the next wipe falls on. 5 days 4 hours ago the current world was made. A weekly wipe schedule is published in its tags.
On Rust Buds [Solo/Duo], what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.
Server details
Which location hosts Rust Buds [Solo/Duo]?
No region is published by Rust Buds [Solo/Duo]. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 116.202.51.49:28065.
Which Rust version is Rust Buds [Solo/Duo] on?
On Linux, Rust Buds [Solo/Duo] runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is Rust Buds [Solo/Duo] up, and how steady is its uptime?
The current status of Rust Buds [Solo/Duo] is online. About 10 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 144 were up: 86%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on Rust Buds [Solo/Duo] stable?
The 48-hour average was 82 server fps; the low was 61. Buildings, deployables and all other world objects brought the entity total to 121,485. Peak memory was 3,482 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on Rust Buds [Solo/Duo] be read?
Tags from Rust Buds [Solo/Duo], as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Player slots: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^q (Premium): Only premium-status players can connect; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Rust Buds [Solo/Duo] appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Rust Buds [Solo/Duo]: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Population
Where does Rust Buds [Solo/Duo] sit among Rust servers?
The seven-day player-hours rank for Rust Buds [Solo/Duo] is #9,473, inside the top 43% of all ranked servers.
How many players does Rust Buds [Solo/Duo] carry?
Rust Buds [Solo/Duo] holds 0 players of its 20 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1.
Map and rules
What are the settings on Rust Buds [Solo/Duo], and its rules?
No gather rate is given in the name of Rust Buds [Solo/Duo]. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Only premium-status players can connect. VAC, Valve's anti-cheat, is enabled.
The map on Rust Buds [Solo/Duo]: which one is it?
Rust Buds [Solo/Duo] uses a procedural map of size 4,500 with seed 1057629265, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto Rust Buds [Solo/Duo]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 116.202.51.49:28065. Only premium-status players can connect.