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Drill-through Server detail

Rust Buds [Solo/Duo]

Online 116.202.51.49:28065 checked 11m ago

Drill-through
FilterServeris Rust Buds [Solo/Duo]
Attributes
weekly wipes moddedoxidepremium
Last refreshed
Players now 0/ 20
7-day average 0 peak 1
Rank #9,473 top 43%
Last wipe 5d ago weekly schedule
Next wipe 1d 19h Fri 30 Oct, 19:52 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 19:52 UTC, in 1d 19h. Its weekly schedule tag · low confidence

usual gap11 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
1d 19hFri 30 Oct, 19:52 UTCits own
7d 18hThu 5 Nov, 19:00 UTCFW force wipe
8d 19hFri 6 Nov, 19:52 UTCits own
15d 19hFri 13 Nov, 19:52 UTCits own
22d 19hFri 20 Nov, 19:52 UTCits own
29d 19hFri 27 Nov, 19:52 UTCits own
35d 18hThu 3 Dec, 19:00 UTCFW force wipe
36d 19hFri 4 Dec, 19:52 UTCits own

The first 48 hours of its last wipes

Fri 23 OctTue 6 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 19:52 UTC5d ago 1 – running 0
Tue 6 Oct, 15:24 UTC22d ago 1 halved by day 1 17.2 days 1
Thu 1 Oct, 18:35 UTC FW27d ago 2 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 43 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7 / 200
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average 17 / 100
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average 10 / 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 24 on average 29 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Rust Buds [Solo/Duo] wipe?

Its tag guides the prediction, since Rust Buds [Solo/Duo] has too few wipes on record to confirm the schedule. Friday 30 October at 19:52 UTC is the date the next wipe falls on. 5 days 4 hours ago the current world was made. A weekly wipe schedule is published in its tags.

On Rust Buds [Solo/Duo], what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server details

Which location hosts Rust Buds [Solo/Duo]?

No region is published by Rust Buds [Solo/Duo]. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 116.202.51.49:28065.

Which Rust version is Rust Buds [Solo/Duo] on?

On Linux, Rust Buds [Solo/Duo] runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is Rust Buds [Solo/Duo] up, and how steady is its uptime?

The current status of Rust Buds [Solo/Duo] is online. About 10 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 144 were up: 86%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on Rust Buds [Solo/Duo] stable?

The 48-hour average was 82 server fps; the low was 61. Buildings, deployables and all other world objects brought the entity total to 121,485. Peak memory was 3,482 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Rust Buds [Solo/Duo] be read?

Tags from Rust Buds [Solo/Duo], as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Player slots: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^q (Premium): Only premium-status players can connect; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rust Buds [Solo/Duo] appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rust Buds [Solo/Duo]: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Population

Where does Rust Buds [Solo/Duo] sit among Rust servers?

The seven-day player-hours rank for Rust Buds [Solo/Duo] is #9,473, inside the top 43% of all ranked servers.

How many players does Rust Buds [Solo/Duo] carry?

Rust Buds [Solo/Duo] holds 0 players of its 20 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

What are the settings on Rust Buds [Solo/Duo], and its rules?

No gather rate is given in the name of Rust Buds [Solo/Duo]. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Only premium-status players can connect. VAC, Valve's anti-cheat, is enabled.

The map on Rust Buds [Solo/Duo]: which one is it?

Rust Buds [Solo/Duo] uses a procedural map of size 4,500 with seed 1057629265, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto Rust Buds [Solo/Duo]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 116.202.51.49:28065. Only premium-status players can connect.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^w,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Player slots: 20.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Mods and access

^q
Premium Only premium-status players can connect.
^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.