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Drill-through Server detail

Test Server solo

Offline 115.186.235.95:28015 checked 33d ago

Drill-through
FilterServeris Test Server solo
Attributes
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,164 top 65%
Last wipe 33d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 23:41 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 346 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 459 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 983 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 45 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 992 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 43 / 250

Quick answers

from the figures on this page

Wipe cycle

When does Test Server solo wipe?

The rhythm of Test Server solo cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 33 days 17 hours ago the current world was made.

On Test Server solo, what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 2 hours in.

Server details

What is the hosting location of Test Server solo?

No region is published by Test Server solo. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 115.186.235.95:28015.

What Rust build does Test Server solo run?

Rust network protocol 2633 and build 165217 on Windows is the setup for Test Server solo. Your game must match the protocol to join, and Steam applies that update.

Is Test Server solo up, and how steady is its uptime?

The current status is offline for Test Server solo, with the last sighting 33 days 15 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 25 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Test Server solo carry?

The game's server browser reads the tags Test Server solo publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Test Server solo appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Test Server solo among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Test Server solo compare?

On player hours over seven days, Test Server solo ranks #15,164, within the top 65% of ranked servers.

At what level does Test Server solo run its population?

No response from Test Server solo at the latest check, with a last sighting 33 days 15 hours ago.

Settings

How is Test Server solo configured, and what rules apply?

No gather rate is given in the name of Test Server solo. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Test Server solo: which one is it?

A procedural map, generated by the game, runs on Test Server solo.

Connection

How can a player join Test Server solo?

In the Rust console (F1), enter client.connect 115.186.235.95:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players 5 slots in total.
ts8
Group limit Default team size of 8.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.